Published on 17th January 2010 by
Originally Posted by titanium angelIt drives you mad, ive just had a quick go at the demo, got to the driller bit and kept stuffing it up. Ill have another go later. I think i like it though but dont know whether or not its worth its cost atm.
Originally Posted by kenco_ukThat's probably the trickiest bit in the whole demo. The music during the second level reminds me of Röyksopp. It's fun, but unless the game offers about four hours of playthrough it needs to be cheaper. Has anyone at BT towers completed it yet?
Originally Posted by gm_cropFiendisly addictive and great music, it's got everything a classic plaformer should have. I agree with the cost though, if I had money to burn I'd have it (that's supposed to be a compliment) but with AvP on steam for £2.99, you can't argue with that value for money.
What I really want now is a AvvvvvvP :D
Originally Posted by bridgesentryAny demo game in my cell phone can beat this ... MS Dos Soundtracker
I can't understand why Joe could sit playing with it, especially when new big titles come every day, say err ... Bayoneta.
I think indie game maker should only care about graphic, the graphic card surely can help alot to compensate for the lack of story line and world detail. Without graphic, they are nothing.
pls tell me you are being sarcastic
Originally Posted by bridgesentryI think indie game maker should only care about graphic, the graphic card surely can help alot to compensate for the lack of story line and world detail. Without graphic, they are nothing.
You are joking, right? The thing that makes indie games special is they can showcase new and interesting gameplay, or even old and polished gameplay, because they don't have to focus on graphics like "sell to the masses" studios have to. One of the things that forces indie developers to make interesting games is that they do not have the billions necessary to develop a modern graphics engine. And even if they did, have you ever played Far Cry 2? Stunning looking game, modern engine, absolutely horrible to play. The pretty graphics did bugger all to compensate for the horrible storyline and terrible detailing and mechanics; they're nothing more than gloss on what could have been.
Would Tetris or Pacman benefit from AA and particle shader effects? Or would FC2 benefit from a total revision of gameplay? Gameplay > Graphics.
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
29th July 2016
28th July 2016
27th July 2016
© Copyright bit-tech