Downloaded the demo from Steam yesterday, loved it so bought this morning.
Loved the fact you can send your pet back to the shop with the drops you don't want so you can carry on without teleporting back to the town every 5 minutes.
I had a nice sword that gave +30 hp for every strike until I tried to improve it. The vendor accidently stripped it of all attributes :(
Originally Posted by Blademrk Downloaded the demo from Steam yesterday, loved it so bought this morning.
Loved the fact you can send your pet back to the shop with the drops you don't want so you can carry on without teleporting back to the town every 5 minutes.
I had a nice sword that gave +30 hp for every strike until I tried to improve it. The vendor accidently stripped it of all attributes :(
when this happens: Alt+tab and ctrl+alt+del and terminate the process. Then restart the game. Four things can happen:
- first: the save game saved and you lost some time.
- Second: the savegame became corrupt and you will have to start all over again.
- Third: Hopefully the savegame was reverted to a previous state that the weapon was ok
- Fourth: some other thing taht you can share with us :D
Agreeing with many here. No online no buy. I spent a week on D2 offline and then about the rest of my life playing it online. It was a totally different experience and the ease at which I could drop in and play and find people of a similar level/quest was a joy, far easier than any of the MMORPGs I've experienced. It was also a heck of a lot more hardcore too. For a start it has a hardcore mode, but also the depth of the discussions of character builds, items, skills, damage, mana leech, life leech etc...it was a ****ign complex science and you coulda written a degree on it!
HOWEVER, D2 is also my favorite game (alongside Battlefield 2 and Doom) and the sheer crackwhore craving in me will buy anything that might sedate that craving i have for a D2 style hack and slasher. Hell, I even bought Dungeon Hunter for the iPhone to satisy that craving a little! That and a 9, NINE, from bit-tech for an indie game means I'm gonna buy it just to support indie developers who have real talent.
@CardJoe, I appreciate that multiplayer is often just a feature on the back of the box to satisfy marketers and increase sales a few hundred more, but D2 was all about battlenet and the online experience. It didn't break sales records for an offline experience (http://tinyurl.com/y8qqdqx) and it sure as hell isn't because a single player experience that we're still playing that damned game. It was the online that made it a real gem and it really means a lot that this game doesn't have an online feature. Having said that, I've not played the game yet and I will give it a go. If i'm wrong and this game stands up on it's own 2 feet in offline only then I'll swallow my words and maybe my mouse. But I don't think I will ;D
Torchlight rocks. I don't care who made it or what it looks like. The game play is straight up fun. Graphics are excellent and the weapon effects are cool. I've got some kind of lightning wand now that you can bounce off walls around corners to hit targets. Yar! I hope the guys who made this make a small fortune and come out with another game. I have to admit, it would be nice to do co-op with a friend, but while I'm tired of WoW and Aion, Torchlight really makes my day.
Bought it when it first came out on pre-order, great game and the fact that it is just like Diablo is good. Personally I never even played Diablo on multiplayer due to Dialup internet.
I may end up getting the MMO version but I have never been a fan of MMOGs.
Runic plans to release an MMORPG set in the Torchlight game world 18 months to two years after the release of the single player game. Max Schaefer, Runic Games CEO and former Mythos executive producer, explained the reasoning behind releasing both a single player game and an MMO. The single player game is intended to introduce the Torchlight game world to the public ahead of the MMO. Further, it would allow the team to get a released game under their belts sooner than if they had immediately started on the MMO. Also, while the Torchlight MMO will be a separate game, it will share the same action RPG gameplay and some of the art assets developed for the single player game.
The MMO will feature some different game mechanics and a wider variety of environments, including a shared "over-world."Runic has entered into a partnership with Chinese online game developer and operator Perfect World Co., Ltd. to publish the MMO worldwide.
Because the MMO is planned to be free-to-play, it can be seen as a "free MMO upgrade" to the single-player Torchlight game
Originally Posted by UncertainGod It's surprising me as to how many of you don't know the reason as to why Torchlight is a single player only experience.
Honestly, no I don't know why it's a single player only experience, this is the first I've heard of the game and the reason isn't mentioned in the review! I'm assuming it's based on what BladeMrk has just posted. In which case....yeah ok I can understand the reasoning behind it being singleplayer.....but still a meh from me!
Originally Posted by sotu1 Honestly, no I don't know why it's a single player only experience, this is the first I've heard of the game and the reason isn't mentioned in the review! I'm assuming it's based on what BladeMrk has just posted. In which case....yeah ok I can understand the reasoning behind it being singleplayer.....but still a meh from me!
Simple: Small studio, didn't have the funds to develop a multiplayer component and, even if they had, the work would have delayed the game to the point that Diablo 3 would probably already be out and destroyed it. Thus, Runic create a polished singleplayer game for those that want it and use the funds for the next project; the MMO based in the same world.
Wasn't mentioned in the review because it isn't really relevant. A review is a critical appraisal of the product and shouldn't be an assessment of (or at all affected by) the politics surrounding the design choices.
Who cares if it has multiplayer as long as it has a solid fun single player experience. What, you need someone to hold your hand to have fun in a game? ;-P
Originally Posted by sotu1 Honestly, no I don't know why it's a single player only experience, this is the first I've heard of the game and the reason isn't mentioned in the review! I'm assuming it's based on what BladeMrk has just posted. In which case....yeah ok I can understand the reasoning behind it being singleplayer.....but still a meh from me!
Simple: Small studio, didn't have the funds to develop a multiplayer component and, even if they had, the work would have delayed the game to the point that Diablo 3 would probably already be out and destroyed it. Thus, Runic create a polished singleplayer game for those that want it and use the funds for the next project; the MMO based in the same world.
Wasn't mentioned in the review because it isn't really relevant. A review is a critical appraisal of the product and shouldn't be an assessment of (or at all affected by) the politics surrounding the design choices.
Appreciate the thoughts about excluding the game politics etc, but with a game like this where so much of it was bound to be based on whether there was a multiplayer element, perhaps a brief nod towards the reasoning behind the omission would have been appropriate? At the very least it would have quelled many of the objections towards there being no multiplayer mode and at bettered general opinion of the game that apparently deserves a lot of credit!
Originally Posted by kornedbeefy Who cares if it has multiplayer as long as it has a solid fun single player experience. What, you need someone to hold your hand to have fun in a game? ;-P
It seems that the reason that there is no multiplayer at the moment is because in 18-20 months they are planning to release an MMO version of Torchlight, so providing the online capabilities lacking from this...
does it really matter if it's diablo clone or not? it comes from diablo developers and to be honest waiting for diablo 3 doesn't seem to end :) i've got this game and i love it and love it more since there's a 'netbook mode' which allows me to play it on a laptop (vmware and xp virtual machine on macbook) and my friend plays it on really old laptop without problems.
I actually love the fact it's like diablo :), shame that mac version is being developed by a third party so no ETA :(
Comments 26 to 50 of 60
ReplyLoved the fact you can send your pet back to the shop with the drops you don't want so you can carry on without teleporting back to the town every 5 minutes.
I had a nice sword that gave +30 hp for every strike until I tried to improve it. The vendor accidently stripped it of all attributes :(
when this happens: Alt+tab and ctrl+alt+del and terminate the process. Then restart the game. Four things can happen:
- first: the save game saved and you lost some time.
- Second: the savegame became corrupt and you will have to start all over again.
- Third: Hopefully the savegame was reverted to a previous state that the weapon was ok
- Fourth: some other thing taht you can share with us :D
Thats because you didn't played borderlands. Even the scenario is cartoony! :D
rofl.. I'll try it out been farming in guildwars- made over 800k today on the holloween quests XD
so much so that i reinstalled diablo 1.... gaming at 640x480 looks a bit odd on a 28" screen but it is suprisingly playable :)
HOWEVER, D2 is also my favorite game (alongside Battlefield 2 and Doom) and the sheer crackwhore craving in me will buy anything that might sedate that craving i have for a D2 style hack and slasher. Hell, I even bought Dungeon Hunter for the iPhone to satisy that craving a little! That and a 9, NINE, from bit-tech for an indie game means I'm gonna buy it just to support indie developers who have real talent.
@CardJoe, I appreciate that multiplayer is often just a feature on the back of the box to satisfy marketers and increase sales a few hundred more, but D2 was all about battlenet and the online experience. It didn't break sales records for an offline experience (http://tinyurl.com/y8qqdqx) and it sure as hell isn't because a single player experience that we're still playing that damned game. It was the online that made it a real gem and it really means a lot that this game doesn't have an online feature. Having said that, I've not played the game yet and I will give it a go. If i'm wrong and this game stands up on it's own 2 feet in offline only then I'll swallow my words and maybe my mouse. But I don't think I will ;D
I've done that a lot ^_^ the old Diablo is still an absolute classic!
It doesn't make it any less of a good game however
I might actually consider spending the 20$ ...
I may end up getting the MMO version but I have never been a fan of MMOGs.
even more yay :D
Honestly, no I don't know why it's a single player only experience, this is the first I've heard of the game and the reason isn't mentioned in the review! I'm assuming it's based on what BladeMrk has just posted. In which case....yeah ok I can understand the reasoning behind it being singleplayer.....but still a meh from me!
Simple: Small studio, didn't have the funds to develop a multiplayer component and, even if they had, the work would have delayed the game to the point that Diablo 3 would probably already be out and destroyed it. Thus, Runic create a polished singleplayer game for those that want it and use the funds for the next project; the MMO based in the same world.
Wasn't mentioned in the review because it isn't really relevant. A review is a critical appraisal of the product and shouldn't be an assessment of (or at all affected by) the politics surrounding the design choices.
Is there going to be a retail release?
http://www.pcworld.com/article/174548/10_reasons_you_must_play_torchlight.html/
Appreciate the thoughts about excluding the game politics etc, but with a game like this where so much of it was bound to be based on whether there was a multiplayer element, perhaps a brief nod towards the reasoning behind the omission would have been appropriate? At the very least it would have quelled many of the objections towards there being no multiplayer mode and at bettered general opinion of the game that apparently deserves a lot of credit!
Yes. Early 2010.
I actually love the fact it's like diablo :), shame that mac version is being developed by a third party so no ETA :(
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