I loved the original Monkey Island, though the second installment was my favourite. Now I just need to decide which platform to get it for. I could go for the PC version as I think it should feel 'right' but I may get it for the Wii too as I'm sure my kids will love it. Having said that, I don't think they would care if they played it on the PC or Wii as they are pretty adept when it comes to the ol' mouse and keyboard.
Hmmm... it would be nice to just buy the 1st Episode and give it a try. Is that possible?
I had too many bad experiences with good ol' Simon's remakes though I'm quite sure this one is better.
I've been a fan of the Monkey Island series for ages, Curse was probably my favourite although LeChuck's Revenge was definately the most challenging. I'm gald they're bringing these out, though I almost wish it was all in one go straight away - I've always enjoyed the series most when I play it for hours on end. Either way, I've bought the season already with the offer they had going, just wish they would sort out the site so I can download Ep 1 already!
Originally Posted by Flibblebot I think this might be rather popular - I can't get on to the Telltale website to download my copy, it keeps timing out :(
Same here.
Have been watching the forums this afternoon, they started getting iffy from 4PM onwards (database timeouts) and finally dying completely at 5PM (the time it was rumoured to be released, so i'm guessing they just got accidentally DDoS'd by all the rabid MI fans :D )
No telling. AFAIK it should be at http://www.telltalegames.com/mytelltale/purchases when you've bought it, it should have a download button to the right of the game. The forums are still down, too, so I guess we'll just have to wait and see.
Originally Posted by Gizmo1990 Can't stand the visual style. And it's not by Ron Gilbert.
Therefore, pointless. :(
Ron Gilbert was actually very involved in the project, redesigning Guybrush and guiding the team involved.
Erm, I don't think so. AFAIK he just spent a couple of days with the team. Probably filling them in on a few background bits and gameplay fluff. Oh and a couple of lunches presumably... That doesn't constitute being 'very involved' in a game, not by a very long shot indeed. And if you think it does, you don't have much idea of a game development cycle.
Originally Posted by Gizmo1990 Erm, I don't think so. AFAIK he just spent a couple of days with the team. Probably filling them in on a few background bits and gameplay fluff. Oh and a couple of lunches presumably... That doesn't constitute being 'very involved' in a game, not by a very long shot indeed. And if you think it does, you don't have much idea of a game development cycle.
He spent several days with the team, true - at the design stage of the game when it's possible to have the most impact. He redesigned Guybrush's look and character, helped lay out the overall plot of the adventure and was available to help the design team with any specific questions they had. He's also very close friends with much of the Telltale team from what I hear so, even if he did revert to working on Deathspank after a week of devotion to Tales, I'd still say that he was very involved in the project given that he redesigned the main character and help come up with the fundamentals of the plot and game world as a whole - it's what you do with your time, not how much of it you have. His influence can be clearly felt in the game either way, though skipping it by based on his absence seems a bit silly to me. Curse of Monkey Island didn't have his involvement at all and that was still an awesome game.
To hardcore fans it’s a truly horrible shift for the series and an awful indicator that Telltale doesn’t know what it’s doing with the series.
Then seconds later it all collapses; the humour and relief rushing in and casting our worries away like flotsam caught in a jetstream. The cast reverts to their expected roles; Elaine scolding, Guybrush fumbling and Lechuck diabolising and Telltale is revealed to have cleverly hoodwinked Monkey Island fanatics into needless worry.
Bet Joes smile would have been bigger than one of Harry's once he realised the intro was one big practical joke on MI fans :D
I had the whole series ordered a couple of weeks ago after I first heard about it. I think it's good that this has been revived after so many years, and that Lucas finally realised there is more to the world of gaming than churning out more Star Wars stuff than you can shake an Ewok at.
ATM I am wondering how the remake of TSOMI will play.
Originally Posted by Gizmo1990 Erm, I don't think so. AFAIK he just spent a couple of days with the team. Probably filling them in on a few background bits and gameplay fluff. Oh and a couple of lunches presumably... That doesn't constitute being 'very involved' in a game, not by a very long shot indeed. And if you think it does, you don't have much idea of a game development cycle.
He spent several days with the team, true - at the design stage of the game when it's possible to have the most impact. He redesigned Guybrush's look and character, helped lay out the overall plot of the adventure and was available to help the design team with any specific questions they had. He's also very close friends with much of the Telltale team from what I hear so, even if he did revert to working on Deathspank after a week of devotion to Tales, I'd still say that he was very involved in the project given that he redesigned the main character and help come up with the fundamentals of the plot and game world as a whole - it's what you do with your time, not how much of it you have. His influence can be clearly felt in the game either way, though skipping it by based on his absence seems a bit silly to me. Curse of Monkey Island didn't have his involvement at all and that was still an awesome game.
I believe Ron Gilbert's official title, according to the credits, is "Visiting Professor of Monkeyology"
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ReplyGlad you liked it Joe.
Hmmm... it would be nice to just buy the 1st Episode and give it a try. Is that possible?
I had too many bad experiences with good ol' Simon's remakes though I'm quite sure this one is better.
Can we have a 'reimagining' of 'Day Of The Tentacle' next. Pretty please?
It has made me seriously consider getting my server box into a M. I. machine.. any idea of specs needed to run this thing?
Joe
Operating system: Windows XP / Vista
Processor: 2.0 GHz + (3 GHz Pentium 4 or equivalent rec.)
Memory: 512MB (1GB rec.) Sound: DirectX 8.1 sound device
Video: 64MB DirectX 8.1-compliant video card (128MB rec.)
DirectX®: Version 9.0c or better
Have been watching the forums this afternoon, they started getting iffy from 4PM onwards (database timeouts) and finally dying completely at 5PM (the time it was rumoured to be released, so i'm guessing they just got accidentally DDoS'd by all the rabid MI fans :D )
edit: website is this now
http://vip.telltalegames.com/misc/somethingswrong.gif
Therefore, pointless. :(
Ron Gilbert was actually very involved in the project, redesigning Guybrush and guiding the team involved.
He spent several days with the team, true - at the design stage of the game when it's possible to have the most impact. He redesigned Guybrush's look and character, helped lay out the overall plot of the adventure and was available to help the design team with any specific questions they had. He's also very close friends with much of the Telltale team from what I hear so, even if he did revert to working on Deathspank after a week of devotion to Tales, I'd still say that he was very involved in the project given that he redesigned the main character and help come up with the fundamentals of the plot and game world as a whole - it's what you do with your time, not how much of it you have. His influence can be clearly felt in the game either way, though skipping it by based on his absence seems a bit silly to me. Curse of Monkey Island didn't have his involvement at all and that was still an awesome game.
Bet Joes smile would have been bigger than one of Harry's once he realised the intro was one big practical joke on MI fans :D
I really want to play this.
ATM I am wondering how the remake of TSOMI will play.
Just a question, SIN, Sam-and-Max and Half-Life2---how many episodes yet?
Has there been ANY episodic content that made it past 2 episodes?
Now I don't doubt MI will be a succes...but didn't we think the same of HL2? :|
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