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Tom Clancy's HAWX Hands-On Preview

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Bauul 10th March 2009, 09:37 Quote
Sounds like they were trying to buy your affection with stupidly a over-the-top and completely un-recreatable set up. Or maybe I'm just in a cyncial mood today. Hmph.
Spiny 10th March 2009, 10:33 Quote
Dunno, I couldn't get the hang of the "off-mode" too well in the demo (ps3)
chambochae 10th March 2009, 11:37 Quote
"woefully dire"

Stinging!! :D
Krikkit 10th March 2009, 11:53 Quote
Sounds like it might be worth re-purchasing a force-feedback joystick and grabbing a copy of this. I do love a good flight sim.

It sounds to me like it's quite similar to the Ace Combat series - did anyone play the PSP one? That was a classic Arcade 'sim.
yakyb 10th March 2009, 11:54 Quote
time to get the x45 out of the attic
wuyanxu 10th March 2009, 12:19 Quote
the demo is fun, and pulling out physically impossible moves on F22 Raptor feels amazing.
Redbeaver 10th March 2009, 14:15 Quote
i tried the demo.

fun. but i personally still prefer a little more simulation version... i was... well... am... a big fan of Jane's combat flight-sim series. it has all the intense action and dogfights, but also a full flight-sim that requires u to be able to FLY a plane. the whole 9 yard. not simply fight with it.

that'll weed out some.... people... from playing the game.
Bluephoenix 10th March 2009, 14:20 Quote
It is very much an ace-combat alike, and while this might hurt it on consoles, it might actually help it on PC, as there is no real equivalent (easy skill entry combat sim) on the market.

those of us who still play flight sims to the exclusion of most other games still have a thriving community, and plenty of more recent games to choose from if you know where to look.


that said, I played the demo and while the game is arcadey, it never really over-does it. the story will be cookie cutter, but I wouldn't expect less (its a clancy game, and how original can briefings and the story actually get without being utterly ridiculous?) overall the flight dynamics are decent, though the OFF mode 'physics' make me cringe somewhat. (you can never turn an airplane over while staying in lateral movement, the wings would rip off and the pilot would die from G-load)

I plan on getting this simply because its very well done from a gameplay perspective, and should be good fun for multiplayer.
Krikkit 10th March 2009, 14:40 Quote
Quote:
Originally Posted by Bluephoenix
You can never turn an airplane over while staying in lateral movement, the wings would rip off and the pilot would die from G-load.

I suspect it rather depends on the speed at which you attempt it, because no manoeuvre done at sensible speeds will kill you. :p
Hamish 10th March 2009, 14:52 Quote
Joe did they fix the terribad camera in assist-off mode for the final?
if not can you like, rage at ubi until they do or something :p

also dont know if its the demo or something else but the dx10 tab was always greyed out for me :\
vista64 + 4870
Quote:
Originally Posted by Krikkit
Sounds like it might be worth re-purchasing a force-feedback joystick and grabbing a copy of this. I do love a good flight sim.
i dont know if its the game or vista or because my joystick is too old but i dont get any FF on my MS Sidewinder FF2 :(
Skiddywinks 10th March 2009, 15:08 Quote
After getting used to the off mode, I found the demo incredibly enjoyable. It was a blast. And I thought the 3rd person camera was awesome. It made selecting priority targets a nightmare, but for when it is just you and a load of fighters, it works perfectly. It follows from behind when you are chasing someone, and looks back at you when someone is following you. Pull off a Cobra, and you get to see the camera follow the other fighter as he zoomz past you and the camera swings around, and then you get to hear that lovely lock on sound before you blow them out of the sky. I think it is very well done.
wuyanxu 10th March 2009, 15:45 Quote
Quote:
Originally Posted by Krikkit
I suspect it rather depends on the speed at which you attempt it, because no manoeuvre done at sensible speeds will kill you. :p
can this kill the pilot??

supersonic -> 180 turn -> supersonic -> 180 turn ->supersonic

http://smg.photobucket.com/albums/v293/wuyanxu/Other_Gaming_Dump/?action=view&current=6d635419.flv

for Dx10, you have to launch the Dx10 EXE.
Krikkit 10th March 2009, 15:47 Quote
Again, it all depends on how quickly you do it and how tight you turn - do it over a space of 20 minutes, I'm sure it wouldn't be a problem. :)
themax 10th March 2009, 15:56 Quote
I have my reservations about HAWX. I've been a longtime fan of Ace Combat so I need more than Tom Clancy's name on the cover to convince me that this game might have as good, if not better soundtrack and storyline than Ace Combat has delivered for sometime now.
Bluephoenix 10th March 2009, 17:03 Quote
Quote:
Originally Posted by Krikkit
Again, it all depends on how quickly you do it and how tight you turn - do it over a space of 20 minutes, I'm sure it wouldn't be a problem. :)

try doing that over a space of 20 minutes, the airplane would fall out of the sky or crash. or simply stop due to lack of forward momentum.


the sudden acceleration would certainly kill the pilot, the human body can only withstand 12g of sustained force, and only about 50g of instantaneous acceleration before severe injuries/death occur.

the F22 already has the capability to kill its pilot with violent maneuvering, only the flight computers stop that from happening, and also stops the high-g turns that would rip the wings off. (vectored thrust theoretically gives possible G loads of +15 g in a vectored turn, the F22 is said to have a G limit of only +13/-5g)


all loads from gravity and momentum aside, if you turn the airplane into a giant airbrake at 0.88mach, bits will fly off, I guarantee it.
Sifter3000 10th March 2009, 18:01 Quote
Reminds me of Strike Commander :)
monkeyville 10th March 2009, 18:22 Quote
While i love this game I've completed it in 2 days only crashing/dying 4 times! Not exactly the hardest game in the world but incredibly good fun.

PS3 makes it look lovely on a big screen too. Love flying through the skyscrapers.
Hamish 10th March 2009, 18:29 Quote
Quote:
Originally Posted by Bluephoenix
try doing that over a space of 20 minutes, the airplane would fall out of the sky or crash. or simply stop due to lack of forward momentum.


the sudden acceleration would certainly kill the pilot, the human body can only withstand 12g of sustained force, and only about 50g of instantaneous acceleration before severe injuries/death occur.

the F22 already has the capability to kill its pilot with violent maneuvering, only the flight computers stop that from happening, and also stops the high-g turns that would rip the wings off. (vectored thrust theoretically gives possible G loads of +15 g in a vectored turn, the F22 is said to have a G limit of only +13/-5g)


all loads from gravity and momentum aside, if you turn the airplane into a giant airbrake at 0.88mach, bits will fly off, I guarantee it.
yes but, ITS THE FUTURE! :p
Bluephoenix 11th March 2009, 02:04 Quote
Quote:
Originally Posted by Hamish
yes but, ITS THE FUTURE! :p

not even the future can violate basic physics and aerodynamics.
Hamish 11th March 2009, 23:02 Quote
sure it can, inertial dampers and unobtanium indestructible airframes :p
Speed 12th March 2009, 17:11 Quote
I really enjoyed the demo, played it on both PC and PS3 and ordered the PC version as it's loads cheaper (£17.99 vs £34.99). Just hope it gets posted soon or I may well end up getting the PS3 version lol!

Hopefully the full game will be just as good. I've always been a fast jet fan and the mix of action and accurate plane models is great. Over realistic flight simulators have always been a bit boring, if enjoyable so this is a good mix IMHO.

Joe, do you have any pictures of the setup you mentioned? Sounds amazing!
knownballer 16th March 2009, 22:48 Quote
Sigh* So much for the comeback of the flight simulation. It seems as though it's on it's death bed now... Hawx is an alright game but personally I think it's more of strategic move to eventually create a tom clancy war MMO, which of course isn't a bad thing. I just wish there were more simulation style games since nowadays everything seems to cater to the 'casual' gamer. Miss the days of Mechwarrior 3, Falcon 4.0, Combat flight simulator. Until then I'll still be playing USAF...
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