Published on 17th June 2008 by
Originally Posted by Crunch77Being 31 myself I enjoy almost all genres of games. I really enjoy fps and rpg games. I do abhor the term: twitch game/fps shooter though. It implies that it is just a reflex, rather than something you can train and takes skill.
Originally Posted by ceblaI personally wouldn't have called counter strike a twitch game. If you play in a clan and do wars there is a lot of strategy and thinking that goes into it. I always thought of twitch games as more like quake or UT where itÃ¢s all very fast paced and you never stop running, hoping, jumping or shooting.
Originally Posted by proxesswhy aren't there games that allow us to explore?
Originally Posted by MachineUKHow about the game Myst........anyone remember that? Think it was mainly what you could call exploration.(point and click i suppose)
Originally Posted by Timmy_the_tortoiseNot First Person, though.
Originally Posted by AdnoctumI have recently completed a multimedia/games design degree.
A part of the course was creating a mod using Hammer/Source engine, creating a story and characters. ALL of my fellow students (future game developers??) went the FPS/horror route, aping HL2 and others like it.
I decided to create a Myst-like mod with puzzles and not a bullet fired nor a drop of blood spilt. It was pretty good, and it stood out like a shining gold bar amongst a lot of grey rocks.
The lesson to be learnt from this is that all too many in the industry either lack imagination or lack the skills to create something different. I think there is a huge market for something different, and it took Nintendo to expose it.
Like many here, I looked at the Wii (Oh, how I laughed at that name!) when announced and said (publicly) it was doomed to be another obscure Japan-only console.
How great would Myst be on the Wii??
Originally Posted by Timmy_the_tortoiseQuote:Originally Posted by MachineUKHow about the game Myst........anyone remember that? Think it was mainly what you could call exploration.(point and click i suppose)
Not First Person, though.
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