According to Pete Hines, it did start on the Oblivion engine, but has changed massively since then and is all redone and reoptimised. The game looks gorgeous though, with some of the best smoke effects and mushroom clouds I've ever seen.
your workmates practically sit on thrones carved from super-expensive graphics cards
This needs to be done
DeX: PS3, 360 and PC
Shame about the lack of moral ambiguity, but I'm quite excited about this, and hooray for no levelled enemies, they killed Oblivion for me, absolutely ruined it.
13 for example, your home in Fallout 1 would run out of water far too soon.
vault 13 was actually the control patch where everything was supposed to be perfect... unfortunately someone messed up and sent all the 13'a waterchips to vault city...
Quote:
urgh enough of the 3d engines where wood and stone are shiny
ditto... and where the hell has the orange desert-like eviroment gone? totally loved that.....
didnt really see much difference in humor between 1 and 2... not to mention that the random encounters were awesome. not going to judge the game by previews though... il decide when i get it... and also trying to keep away from spoilers ^^
as for taking inspiration from fo1... thats a bit shady... from "inside the vault" feature, it turned out that most of the guys working on it hadnt even played any of originals... only saw some who said they've played just a bit of it... and then they banned that question. meh, will be waiting to see how it will be:|
I'm going to have to agree with equilerex here. How are they even going to base this on the original if most of the team haven't played it? Until I see evidence to the contrary, this still is Fallout in name only.
Providing they can stay away from all that made oblivion crappy based on what I read they will still be short of what it should be. The random encounters with the most random things, the subtle references, and the turn based system that drove me nuts but still made the game fun. Half the fun of that game was how it made running around in a wasteland so much fun with the interesting dialog and what not. If Oblivion represented what Bethesda can make for dialog then this game will be repetitive and dry.
I still want to play it since I want some new fallout action. Here is to hoping it inst as screwed up as they can make it.:(
I don't agree, you don't need to play Fallout for very long to get a good idea of what the game is like, and so long as the leaders of the team are very familiar with the game they can make sure it stays true to the originals.
Erm.. I though brethsda would be all for lack of clear morals after all morrowind allows you to be as imoral or as moral as you like. Also they should include monty python referances, little bits of humor are what make games fun.
Joe's enthusiasm is definitely inspiring, but I'm still dubious.
I don't normally like 'funny' games, I like things to be decidedly serious, but sometimes games can be funny and even break the 4th wall without ruining things for me. There are 2 games that really achieved this for me, Fallout 2 and Planescape Torment.
Without the humour of Fallout 2, I think much of the 'Fallout feeling' will be lost in Fallout 3.
Honestly, this preview pretty much confirms what I've suspected all along about F3, that it'll be a good game in its own right, but just 'not enough', much the same as BioShock was to System Shock 2 for me - a disappointing spinoff.
Hardcore fans of an original series tend to expect far, far too much from sequels (or 'spiritual successors' for those who've lost the rights to their own games) and I'm as guilty of this as any series-fanboy, but I think it's fair enough for me to state that Fallout 3 will simply not be in the same league as Fallout 1 or 2, and strays far enough from the originals to be considered another spinoff, rather than a true sequel (as F2 was to F1).
I don't think it'll be a bad game, I have faith that it'll be a great game and not another Brotherhood of Steel-alike, and I'll likely even buy it on release, but I suspect I'll have to constantly remind myself to not expect Fallout 2 in a 3D engine.. and that's disappointing.
The fact that I'll still buy the game on release just goes to show the deficit in absolutely classic games these days - If there were other games of this sort out there for me to partake in I'd probably spend my money on something else and 'passively boycott' Fallout 3 in a sort of mild protest, but it's all we've got right now, and all we're likely to get in this niche for a while more..
I just hope Bethesda had enough of their voice-acting budget left-over after hiring Mr. Neeson to hire more than just 3 or 4 NPC-actors per gender this time.. the repetitive voicing in Oblivion grates on my nerves to a point of immersion-killing frustration.
Originally Posted by Kipman725 Erm.. I though brethsda would be all for lack of clear morals after all morrowind allows you to be as imoral or as moral as you like. Also they should include monty python referances, little bits of humor are what make games fun.
I think the point Joe is making is that enemies are always your enemy in FO3, you can still be a *******, so it's not quite as bad as it first sounds.
goose? I think good ole joe will be let down, RPG's suck more and more as we get older. I still have an origional isea for a game if someone wants to work on it together.
Comments 1 to 25 of 39
ReplyLooks good but I think I'll probably rent the game before buying since Bioshock was a let down :)
Perception
Endurance
Charisma
Intelligence
Agility
Luck
You sir, lack intelligence :p
this screenshot looks very much like a modded Oblivion's screenshot. zombie's skin effects/
speaking of graphics, the texture quality seems a bit low though
This needs to be done
DeX: PS3, 360 and PC
Shame about the lack of moral ambiguity, but I'm quite excited about this, and hooray for no levelled enemies, they killed Oblivion for me, absolutely ruined it.
didnt really see much difference in humor between 1 and 2... not to mention that the random encounters were awesome. not going to judge the game by previews though... il decide when i get it... and also trying to keep away from spoilers ^^
as for taking inspiration from fo1... thats a bit shady... from "inside the vault" feature, it turned out that most of the guys working on it hadnt even played any of originals... only saw some who said they've played just a bit of it... and then they banned that question. meh, will be waiting to see how it will be:|
This one's set on the east coast instead of the west coast, east coast USA isn't famed for it's deserts :p
I still want to play it since I want some new fallout action. Here is to hoping it inst as screwed up as they can make it.:(
That ruined FEAR for me...
I don't normally like 'funny' games, I like things to be decidedly serious, but sometimes games can be funny and even break the 4th wall without ruining things for me. There are 2 games that really achieved this for me, Fallout 2 and Planescape Torment.
Without the humour of Fallout 2, I think much of the 'Fallout feeling' will be lost in Fallout 3.
Honestly, this preview pretty much confirms what I've suspected all along about F3, that it'll be a good game in its own right, but just 'not enough', much the same as BioShock was to System Shock 2 for me - a disappointing spinoff.
Hardcore fans of an original series tend to expect far, far too much from sequels (or 'spiritual successors' for those who've lost the rights to their own games) and I'm as guilty of this as any series-fanboy, but I think it's fair enough for me to state that Fallout 3 will simply not be in the same league as Fallout 1 or 2, and strays far enough from the originals to be considered another spinoff, rather than a true sequel (as F2 was to F1).
I don't think it'll be a bad game, I have faith that it'll be a great game and not another Brotherhood of Steel-alike, and I'll likely even buy it on release, but I suspect I'll have to constantly remind myself to not expect Fallout 2 in a 3D engine.. and that's disappointing.
The fact that I'll still buy the game on release just goes to show the deficit in absolutely classic games these days - If there were other games of this sort out there for me to partake in I'd probably spend my money on something else and 'passively boycott' Fallout 3 in a sort of mild protest, but it's all we've got right now, and all we're likely to get in this niche for a while more..
I just hope Bethesda had enough of their voice-acting budget left-over after hiring Mr. Neeson to hire more than just 3 or 4 NPC-actors per gender this time.. the repetitive voicing in Oblivion grates on my nerves to a point of immersion-killing frustration.
I think the point Joe is making is that enemies are always your enemy in FO3, you can still be a *******, so it's not quite as bad as it first sounds.
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