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Command and Conquer 3: Kane's Wrath

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Mongoose132 30th March 2008, 09:47 Quote
ooooh....another game to add to my 'i want' list, along with orange box, GTA 4...etc :D
DXR_13KE 30th March 2008, 11:50 Quote
shame it is not a stand alone expansion.....
Delphium 30th March 2008, 12:34 Quote
Picked me up a copy yesterday, has to be said its what cnc3 should have been!

Scrin also have some fairly cool new units such as the Mechapede with up to 8 customizable segments that can be configured for anti (air/infantry/vehicles&buildings/heal&repair other scrin units) "Strong vs Everything" :D

These Mechapedes are fast moving and pritty much pwn anything in there path, a bit unballenced I feel, though great fun to play with.
Jaguar_Infinity 30th March 2008, 13:14 Quote
Fantastic fun, i love how the global campaign allows you to manouver forces on a global scale and then fight the fights in the RTS way, adds extra meaning to a game rather than a skirmish. agree with the review though, new units are not anything reveloutionary but fit in well with the game.

For £15 from amazon i think its a good game to get
Veles 30th March 2008, 13:17 Quote
Quote:
whether the game is any good or not depends on more than just cheesy FMV mission briefings...

I disagree :p

And since when is NOD bad? It's those fascist GDI who are the bad guys

In the name of Kane!
wuyanxu 30th March 2008, 13:52 Quote
is it me, or the Nod's epic unit is completely rubbish. only 2 add-on slots, and it has to stand still to fire, its lasers sucks compared to the other 2 units.

haven't tryed Scrin in skirmish yet, but GDI's epic unit is superb. build one ASAP! it gathers resources faster than 10 harvesters. and put 2 zone troopers + 1 rocket (for AA) and an engineer for super tank. once zone troopers and MARV gets to star level, you can roll over any brutal AI base with 3 to 5 mammoth tanks covering its flanks.

Global conquest i've found is easiest with Scin, just build 9 bases and you'd win! auto-resolve is also very easy, 2 carriers + 2 destroyers, and you'd win every auto-resolve.

the game as a whole is well worth getting if you love CnC3. it's got a superb Nod storyline, although i do miss some GDI campaign.
leexgx 30th March 2008, 13:55 Quote
fun game thay do need to work on zoom Out levels we not on consoles you know
Orca 30th March 2008, 14:17 Quote
Playing SupCom has taught me one thing... you will never be able to zoom out enough in CnC3 :p That being said though I did enjoy it, so I might pick up the expansion. I didn't know it's coming with a Red Alert 3 beta key though hmm...
lewchenko 30th March 2008, 15:18 Quote
£12.71 in tesco.. Wow... for that price I just couldnt say no. Even if the game is somewhat lame compared to the heavy weight Supreme Commander Forged Alliance (which is taking up all my time).

The C&C3 series has its plus points, but its such a shame you cant zoom out enough. Makes for claustrophobic RTS gameplay.. but if the 1990's is your thing.. then you will love this game.
samkiller42 30th March 2008, 17:47 Quote
Anyone Fancy playing some games online with me?
Drop me a line via PM, or in the Thread i made in the games section.

Oh, and this game rocks, and a great review as usual Joe:D

Sam
Jipa 30th March 2008, 22:22 Quote
I guess I'll stick to CoH when it comes to strategy.. I've never quite understood the point in these spam-based games tbh.
Neogumbercules 31st March 2008, 02:41 Quote
Loving the game so far. Played about 10 games online and so far I'd say it's great. The SP campaign was also fun.

Worth noting.

The .exe for KW is titled "cnc3ep1" Note the bolded segment. Are we going to be seeing more expansions? Well...


that's pretty much a given considering the entire campaign revolved around Kane getting the Tacitus, putting into his cyborg commander LEGION (aka: you, the player) deciphering it and opening up the tower portal for intergalactic travel. Then the ending cinematic flashed Scrin words on the screen that when translated say something to the effect of "portal open. Begin full-scale invasion."
[USRF]Obiwan 31st March 2008, 10:31 Quote
Bought it Friday and played the single player campaign all weekend, (and still playing) I had to step back from medium to easy in one level, because it was ridiculously hard to get any funding once your tib was depleted. (the level where you start bottom left with the ship in the sea)

I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.
Paradigm Shifter 31st March 2008, 10:54 Quote
I preordered this from Play, and it's still not arrived. When I saw it in Tesco for £12.71 at the weekend, I was not happy. :(

Really looking forward to playing it, though.
wuyanxu 31st March 2008, 11:11 Quote
Quote:
Originally Posted by [USRF
I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.

agree, but Nod's epic walker has 1 super ability: confuse the enemy. use it!

i had 1 MARV and 5 mammoth tanks assaulting a base, the AI Nod got the epic walker in front of my MARV, used its special ability, and i had to watch my star leveled MARV plus 2 star leveled zone trooper in it taking out my 5 mammoth tanks, and left with 1/3 of its health to be finished by the Nod epic unit.
[USRF]Obiwan 31st March 2008, 11:59 Quote
Quote:
Originally Posted by wuyanxu
Quote:
Originally Posted by [USRF
I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.

agree, but Nod's epic walker has 1 super ability: confuse the enemy. use it!

i had 1 MARV and 5 mammoth tanks assaulting a base, the AI Nod got the epic walker in front of my MARV, used its special ability, and i had to watch my star leveled MARV plus 2 star leveled zone trooper in it taking out my 5 mammoth tanks, and left with 1/3 of its health to be finished by the Nod epic unit.

aaha! never noticed that, thanx!
samkiller42 31st March 2008, 22:52 Quote
Quote:
Originally Posted by [USRF
Obiwan]
I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.

The MARV is simply awesome, truely diserves its 'Epic' Status, the Redeemer on the otherhand is just shocking, that is until you put the Black hand in it, then its a force to be recond with. Completed the entire campaign on Normal, not gonna bother with hard, some of the levels are difficult, including the last mission.. Then theres the Scrin Hexapod, that is powerful, and annoying all at once, heh.

Sam
Neogumbercules 1st April 2008, 01:00 Quote
The hexapod is most effective when used in conjunction with Scrin's amazing support abilities. Those healing drones come to mind.
exavier412 2nd April 2008, 03:27 Quote
I'm going to be honest, the ONLY thing that really bothered me about switching to an apple computer and using an xbox 360 for gaming, is the lack of being able to play command and conquer. The original ones have a special place in my gamer..dom.. (gamerdom? is that a new word?) and red alert 2 was a great favorite of mine. Man i miss these games so much. I'm really excited for this game. Now i just need to hold off a few months to upgrade my powerbook to the intel macs. I'm a little behind, with the technology, but oh am I excited.
CardJoe 2nd April 2008, 07:31 Quote
It's coming to Xbox 360 later on too, IIRC.
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