Picked me up a copy yesterday, has to be said its what cnc3 should have been!
Scrin also have some fairly cool new units such as the Mechapede with up to 8 customizable segments that can be configured for anti (air/infantry/vehicles&buildings/heal&repair other scrin units) "Strong vs Everything" :D
These Mechapedes are fast moving and pritty much pwn anything in there path, a bit unballenced I feel, though great fun to play with.
Fantastic fun, i love how the global campaign allows you to manouver forces on a global scale and then fight the fights in the RTS way, adds extra meaning to a game rather than a skirmish. agree with the review though, new units are not anything reveloutionary but fit in well with the game.
For £15 from amazon i think its a good game to get
is it me, or the Nod's epic unit is completely rubbish. only 2 add-on slots, and it has to stand still to fire, its lasers sucks compared to the other 2 units.
haven't tryed Scrin in skirmish yet, but GDI's epic unit is superb. build one ASAP! it gathers resources faster than 10 harvesters. and put 2 zone troopers + 1 rocket (for AA) and an engineer for super tank. once zone troopers and MARV gets to star level, you can roll over any brutal AI base with 3 to 5 mammoth tanks covering its flanks.
Global conquest i've found is easiest with Scin, just build 9 bases and you'd win! auto-resolve is also very easy, 2 carriers + 2 destroyers, and you'd win every auto-resolve.
the game as a whole is well worth getting if you love CnC3. it's got a superb Nod storyline, although i do miss some GDI campaign.
Playing SupCom has taught me one thing... you will never be able to zoom out enough in CnC3 :p That being said though I did enjoy it, so I might pick up the expansion. I didn't know it's coming with a Red Alert 3 beta key though hmm...
£12.71 in tesco.. Wow... for that price I just couldnt say no. Even if the game is somewhat lame compared to the heavy weight Supreme Commander Forged Alliance (which is taking up all my time).
The C&C3 series has its plus points, but its such a shame you cant zoom out enough. Makes for claustrophobic RTS gameplay.. but if the 1990's is your thing.. then you will love this game.
Loving the game so far. Played about 10 games online and so far I'd say it's great. The SP campaign was also fun.
Worth noting.
The .exe for KW is titled "cnc3ep1" Note the bolded segment. Are we going to be seeing more expansions? Well...
that's pretty much a given considering the entire campaign revolved around Kane getting the Tacitus, putting into his cyborg commander LEGION (aka: you, the player) deciphering it and opening up the tower portal for intergalactic travel. Then the ending cinematic flashed Scrin words on the screen that when translated say something to the effect of "portal open. Begin full-scale invasion."
Bought it Friday and played the single player campaign all weekend, (and still playing) I had to step back from medium to easy in one level, because it was ridiculously hard to get any funding once your tib was depleted. (the level where you start bottom left with the ship in the sea)
I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.
Originally Posted by [USRF I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.
agree, but Nod's epic walker has 1 super ability: confuse the enemy. use it!
i had 1 MARV and 5 mammoth tanks assaulting a base, the AI Nod got the epic walker in front of my MARV, used its special ability, and i had to watch my star leveled MARV plus 2 star leveled zone trooper in it taking out my 5 mammoth tanks, and left with 1/3 of its health to be finished by the Nod epic unit.
Originally Posted by [USRF I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.
agree, but Nod's epic walker has 1 super ability: confuse the enemy. use it!
i had 1 MARV and 5 mammoth tanks assaulting a base, the AI Nod got the epic walker in front of my MARV, used its special ability, and i had to watch my star leveled MARV plus 2 star leveled zone trooper in it taking out my 5 mammoth tanks, and left with 1/3 of its health to be finished by the Nod epic unit.
Originally Posted by [USRF Obiwan]
I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.
The MARV is simply awesome, truely diserves its 'Epic' Status, the Redeemer on the otherhand is just shocking, that is until you put the Black hand in it, then its a force to be recond with. Completed the entire campaign on Normal, not gonna bother with hard, some of the levels are difficult, including the last mission.. Then theres the Scrin Hexapod, that is powerful, and annoying all at once, heh.
I'm going to be honest, the ONLY thing that really bothered me about switching to an apple computer and using an xbox 360 for gaming, is the lack of being able to play command and conquer. The original ones have a special place in my gamer..dom.. (gamerdom? is that a new word?) and red alert 2 was a great favorite of mine. Man i miss these games so much. I'm really excited for this game. Now i just need to hold off a few months to upgrade my powerbook to the intel macs. I'm a little behind, with the technology, but oh am I excited.
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Scrin also have some fairly cool new units such as the Mechapede with up to 8 customizable segments that can be configured for anti (air/infantry/vehicles&buildings/heal&repair other scrin units) "Strong vs Everything" :D
These Mechapedes are fast moving and pritty much pwn anything in there path, a bit unballenced I feel, though great fun to play with.
For £15 from amazon i think its a good game to get
I disagree :p
And since when is NOD bad? It's those fascist GDI who are the bad guys
In the name of Kane!
haven't tryed Scrin in skirmish yet, but GDI's epic unit is superb. build one ASAP! it gathers resources faster than 10 harvesters. and put 2 zone troopers + 1 rocket (for AA) and an engineer for super tank. once zone troopers and MARV gets to star level, you can roll over any brutal AI base with 3 to 5 mammoth tanks covering its flanks.
Global conquest i've found is easiest with Scin, just build 9 bases and you'd win! auto-resolve is also very easy, 2 carriers + 2 destroyers, and you'd win every auto-resolve.
the game as a whole is well worth getting if you love CnC3. it's got a superb Nod storyline, although i do miss some GDI campaign.
The C&C3 series has its plus points, but its such a shame you cant zoom out enough. Makes for claustrophobic RTS gameplay.. but if the 1990's is your thing.. then you will love this game.
Drop me a line via PM, or in the Thread i made in the games section.
Oh, and this game rocks, and a great review as usual Joe:D
Sam
Worth noting.
The .exe for KW is titled "cnc3ep1" Note the bolded segment. Are we going to be seeing more expansions? Well...
that's pretty much a given considering the entire campaign revolved around Kane getting the Tacitus, putting into his cyborg commander LEGION (aka: you, the player) deciphering it and opening up the tower portal for intergalactic travel. Then the ending cinematic flashed Scrin words on the screen that when translated say something to the effect of "portal open. Begin full-scale invasion."
I do find that the GDI supertank marv is sickly overpowered and armored compared to the NOD epic walker. I have thrown anything on it, included the epic walker and it still wouldn't die.
Really looking forward to playing it, though.
agree, but Nod's epic walker has 1 super ability: confuse the enemy. use it!
i had 1 MARV and 5 mammoth tanks assaulting a base, the AI Nod got the epic walker in front of my MARV, used its special ability, and i had to watch my star leveled MARV plus 2 star leveled zone trooper in it taking out my 5 mammoth tanks, and left with 1/3 of its health to be finished by the Nod epic unit.
aaha! never noticed that, thanx!
The MARV is simply awesome, truely diserves its 'Epic' Status, the Redeemer on the otherhand is just shocking, that is until you put the Black hand in it, then its a force to be recond with. Completed the entire campaign on Normal, not gonna bother with hard, some of the levels are difficult, including the last mission.. Then theres the Scrin Hexapod, that is powerful, and annoying all at once, heh.
Sam