Published on 20th September 2007 by
Those who played the original will no doubt remember the creature, but for those who didn't you'll recognise it from the TV adverts where it was featured along with the haunting 'Mad World' by Tears For Fears. It's less than pivotal role in the original proved something of a disappointment to many, so it's a more than welcome addition to the game.
Cliff was at pains to point out, however, that you can still use an Xbox 360 controller, which is actually quite an attractive feature – especially if coming from playing the Xbox 360 version. Doubtless the majority of PC gamers will use keyboard and mouse, as is their want, but the option is there, and it's well executed too with the tool tips automatically detecting which input you're using when playing. Indeed, as if to highlight how well balanced this PC version of the game is, there was very little discernable disadvantage to using the controller and, in some instances, the familiarity of knowing which button was Melee and so on, actually proved an advantage.
the haunting 'Mad World' by Tears For Fears.
Originally Posted by alastor
The whole of the second half of page 2 is a duplicate of the end of page 1 and first half of 2...tut tut
Originally Posted by DougEdey
is duplicated on page two, just before the picture and at the bottom
Originally Posted by AankhenI don't understand why the resolution is capped at 1,920×1,200. I thought UE3 was all about high-resolution textures and models and so on?
Anyway, game looks delicious, as it has since it was first unveiled. =)
Originally Posted by Vash-HTWell screen resolution != texture resolution afaik, you can run at 1280x720 and still have high res textures, but the screen is at a pretty low resolution. Since the whole "HD" thing, some people act like the screen resolution is everything, and that all other settings are somehow tied to it(texture resolution, model detail). I'm not saying you do, but I've heard it from quite a few people who have 360s or ps3s.
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25th June 2015
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