Published on 29th October 2013 by
Originally Posted by MeanmotionOn a personal note, I've not played the first two games, and only played an hour or so of this new one yet I've been thoroughly unimpressed so far. Feels rushed and generic. Just "here's an environment, here's a vague story, now go mash some buttons".
Originally Posted by wafflesomdYes, the devs acknowledged this, why do you think there's a training simulator in the newest game? You sound like a lot of crappy gamers today who simply suck at video games because of how easy most of them are today. God forbid you actually have to sit and think about how to use the tools given to you in combat without having to be given a tutorial. You should try dark souls it's right up your alley.
Originally Posted by MeanmotionJust in response to talk of comparing it to other games in the series. It's only natural there will be some comparison but the score isn't only based on this. It's a reflection of our judgement of whether you should buy this game based on a number of different reasons. On this occasion Mat felt the game fell well short of making a case for justifying your money.
On a personal note, I've not played the first two games, and only played an hour or so of this new one yet I've been thoroughly unimpressed so far. Feels rushed and generic. Just "here's an environment, here's a vague story, now go mash some buttons".
Originally Posted by Gareth HalfacreeAs a singular data point: a friend of mine, playing the game on console (couldn't tell you which one), had a bug corrupt his save game 20 hours in. He's genuinely considering pushing the disc through a shredder.
Originally Posted by KrikkitThe combat is still clumsy when dealing with the knife/armoured/shielded enemies in small spaces, meaning it's a frustrating and laborious process to take them all out. This should have been tweaked before the level designers squash you in with a group of enemies.
Originally Posted by RedFlamesWorse still is the dev's justification of the [at times] clunky combat of 'oh but he's just starting out as Bats, he isn't going to be as agile as he is in Asylum/City'...
Originally Posted by bawjawsedit: I'm not sure what point Gareth is trying to make - sadly, a lot of games ship with horrid release-day bugs, like RTW2 or Skyrim, for example. One anecdote of a guy experiencing a really annoying bug on an unknown platform doesn't really add much to the debate :)
Originally Posted by DedersShould probably wait for a patch like everyone else? maybe consider anger therapy?
Originally Posted by Gareth Halfacree As for waiting for a patch: how long should a gamer wait before trying to play a game? A week after launch? Two? A month? Six months?
Originally Posted by Gareth HalfacreeI have no point to push - I didn't write the review, I haven't bought the game, I'm not planning to buy the game. I was merely adding a data point: there were plenty of people sharing their own anecdotes of playing many hours without any major glitches, so I presented the counterpoint of someone hitting a game-stopping bug 20 hours in and losing all progress.The patch won't recover the save: he's lost 20 hours of gameplay, and quite rightly doesn't fancy spending another 20 hours just to get back to where he was last night. As for waiting for a patch: how long should a gamer wait before trying to play a game? A week after launch? Two? A month? Six months?
Originally Posted by runadumbQuote:Originally Posted by Gareth Halfacree As for waiting for a patch: how long should a gamer wait before trying to play a game? A week after launch? Two? A month? Six months?
Easy, 6. Especially if its on PC. That puts you between the summer and Christmas steam sales ;)
Bar the very odd game each year you just must have there and then how hard is it to wait 6 months?
Originally Posted by David164v8I think you might be joking, but it really isn't okay for games to be broken on launch. "Just wait a bit" is a terrible argument.
Originally Posted by Griffter293hrs hahahahahahahahahahaha
you liked the game so good on you. but damn this made me laugh.
Originally Posted by David164v8
I think you might be joking, but it really isn't okay for games to be broken on launch. "Just wait a bit" is a terrible argument.
Originally Posted by SchizoFrog@Wafflesomd
Your comments are so inconsistent and contradictory I don't even know where to begin to reply and now you are attacking my 'gaming skills' when you don't know me or the games that I play. I have my opinions and reasons for them, I also stand by them. You may not agree with them and that is up to you but don't start criticising me on a personal level.
Originally Posted by wafflesomd
Maybe it's a consequence of using a KB+M rather than the joypad it was designed for.
Originally Posted by DedersI do appreciate that Rockstar put a lot time into the finer details, and possibly even the script but Warner brothers have done a good job of taking what Rockstar have already created and turned it into a fun experience. Granted not quite the same calibre or as refined as AC or AA but it definitely deserves a score somewhere between 75-85%.
Originally Posted by DedersI'm now getting further into the story and loving it more and more.
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