Published on 17th February 2012 by
Originally Posted by
Originally Posted by damien cTo be honest a game could be scored as a 10/10 and it could be the worst game on the planet, from my point of view or it could score 2/10 and be the best game for me.
Everything comes down to what the reviewers feel's and thinks about the game and the score is given in there mind, now if they had a few people review the game and use averages across the board from say 3 people then, numbers might actually carry some weight and choose what people liked and didn't like and include that in the review then they would be allot better than they already are.
I think people shouldn't post if they are not going to contribute to the actual review or agree/disagree with it, but instead just attack the reviewer verbally.
Originally Posted by articleIm inclined to agree with Pat. Most gaming outlets operate in a symbiotic relationship with publishers. Journalists rely on them for access to preview content and review discs, while publishers depend on the reliable marketing push a positive review will garner. This back-and-forth has lead to a culture in which it is considered de rigueur to award good games a nine or ten.
Originally Posted by Da_Rude_BaboonNo other industry routinely releases products in this price bracket which aren't ready for sale. The gaming press should take them to task over it but with out a relationship between the press and publishers there are no previews or pre-release review copies so it becomes an acceptable practice.
Originally Posted by Christopher N. LewDoes anyone ever use the lower part of the scale, for example 4/10? Hardly ever. Reviewers - why have all those lower rankings if they aren't used?
Originally Posted by b1candyOne minor issue - a lot of these publications give 1/10 (or equivalent) as its lowest score. Since when did 10% become the new 0%?
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