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Elder Scrolls V: Skyrim Preview

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3lusive 19th October 2011, 10:22 Quote
Cant wait for this game, Oblivion was immense
Mongoose132 19th October 2011, 10:29 Quote
Going to do as much of my Uni work as I can before it comes out; not going to be feeling overly productive when it's out :[
yassarikhan786 19th October 2011, 10:31 Quote
Seems like a very good game. I need to Play Oblivian first tho :).
GeorgeK 19th October 2011, 10:41 Quote
Just had a twang of pain remembering how much my wallet will be hurting over the next month - this, Batman, Battlefield 3 to name but a few... Also what makes it worse are the games I haven't yet got round to buying (DE:HR & GoW3 instantly spring to mind....)

*Hunts around for loose change* :(
Zero_UK 19th October 2011, 10:43 Quote
Damn I need a new GPU to assure no pop up. So hyped for this game..
Tyrmot 19th October 2011, 10:56 Quote
I remember just looking up at the stars in Morrowind with the same sense of awe and wondering why all games didn't have such pretty night skies...
Jqim 19th October 2011, 11:01 Quote
I feel like I will have to book some time off work to enjoy this.
mpr 19th October 2011, 11:02 Quote
Quote:
Originally Posted by Zero_UK
Damn I need a new GPU to assure no pop up. So hyped for this game..

If it's not coded right, even quad 580's won't help you there.
Krikkit 19th October 2011, 11:13 Quote
I don't usually like magic-based games, but this might just be worth picking up. The attention to detail sounds immense.
Hovis 19th October 2011, 11:26 Quote
Anything the devs get wrong the modders will fix in a couple of months. Can't wait.
Journeyer 19th October 2011, 11:26 Quote
Mmmmmm....ahhhh.... *nerdgasm*....
Kiytan 19th October 2011, 11:28 Quote
Beards. AT ****ING LAST (that annoyed the crap out of me in oblivion)
TheStockBroker 19th October 2011, 11:37 Quote
Can't freaking wait. Time will definitely be take off work.

I just really hope the engine works well on PC, with no annoyances and good SLI scaling - a tall order!
rogerrabbits 19th October 2011, 11:42 Quote
I'm really disappointed by everything I read. Sounds like an Oblivion patch or mod to me. Definitely not buying this.
Jake123456 19th October 2011, 11:50 Quote
Quote:
Originally Posted by rogerrabbits
I'm really disappointed by everything I read. Sounds like an Oblivion patch or mod to me. Definitely not buying this.

And Oblivion was a Mod or Patch of Morrowind...and same with Assassin Creeds and same with any sequels! I'm sorry, but thats what it sounded like you were saying, all sequels are going to carry over some of there past games, they all do it.

As for the preview...I cannnot wait at all..
atlas 19th October 2011, 11:54 Quote
Cannot wait, might seriously have to take some time off work. @Tyrmot I remember that as well Morrowind was absolutely amazing for it's time, I actually feel they lost a bit of that awesome in Oblivion hopefully it's back in Skyrim. (Although I think what was lost is that PC was no longer the lead platform)
hexx 19th October 2011, 11:56 Quote
can't wait. I hope they've fixed broken leveling system where you could give a warrior as main skills something stupid like running and so on and get blade and heavy armour on max while on level 9 - as I did when I played Oblivion second time, in other words since everything levelled with you, I was on level 9 killing everything with one or 2 smashes because my blade skill and heavy armour were on max. Because you would level only if your major skills reached certain nr of exp, not minor ones so it was easy to set minor skills the ones you use the most and major skills the ones you don't use at all or use very little - this needs to be fixed for Skyrim to really shine
Bloody_Pete 19th October 2011, 12:02 Quote
I would play this, apart from it has HUGE SPIDERS :(
Da_Rude_Baboon 19th October 2011, 12:07 Quote
For a laugh you should go read the Eurogamer preview as the author was the guy sharpening his sword while everyone else fapped to the dragon and resurected a dead wolf. It gives a nice balance to how to different gamers can have completely different experiences in the same game. This user comment sums up the game for me though.
Quote:
You are overencumbered with bugs and patches and cannot run or fast travel.

Every single Bethesda game I have ever played has been a horrific bug ridden POS on release. I will probably give it a few months before I give it a go.
Hovis 19th October 2011, 12:11 Quote
Quote:
Originally Posted by rogerrabbits
I'm really disappointed by everything I read. Sounds like an Oblivion patch or mod to me. Definitely not buying this.

There's a fair bit of truth to this in a lot of ways. I mean Oblivion and the last two Fallout games have all used this engine and it has got some systemic flaws. The biggest of these is combat, be it hand to hand or with guns in the Fallout games it has never felt that sharp. Even New Vegas, the best of the lot to date, feels pretty clunky compared to even old school shooters. So I'm not expecting something with much finesse in the combat to be honest.

That said I don't play Elder Scrolls/Fallout games for the combat. Not to say I'm some sort of pacifist in those games, but the combat is always a means to an end for me in rather than the end in itself. It's about the exploration, dealing with the quests (by hook or by crook) and so on and so forth. I mean far be it for me to do some sort of time and motion study, but I'm fairly sure I spend very little time in Oblivion or other games on that engine actually fighting and I'd be surprised if most people playing them did. Compared to say Mass Effect which is extremely combat heavy I almost prefer it this way.
TheStockBroker 19th October 2011, 12:23 Quote
Quote:
Originally Posted by Hovis
There's a fair bit of truth to this in a lot of ways. I mean Oblivion and the last two Fallout games have all used this engine and it has got some systemic flaws. The biggest of these is combat, be it hand to hand or with guns in the Fallout games it has never felt that sharp. Even New Vegas, the best of the lot to date, feels pretty clunky compared to even old school shooters. So I'm not expecting something with much finesse in the combat to be honest.

That said I don't play Elder Scrolls/Fallout games for the combat. Not to say I'm some sort of pacifist in those games, but the combat is always a means to an end for me in rather than the end in itself. It's about the exploration, dealing with the quests (by hook or by crook) and so on and so forth. I mean far be it for me to do some sort of time and motion study, but I'm fairly sure I spend very little time in Oblivion or other games on that engine actually fighting and I'd be surprised if most people playing them did. Compared to say Mass Effect which is extremely combat heavy I almost prefer it this way.

Oh God, it's not the terrible Fallout engine is it? I was under the impression it was something fresh?

Edit: "Creation engine" I think it was called? This wasn't what was used in the Fallout series? =S

TSB
Hovis 19th October 2011, 12:41 Quote
Quote:
Originally Posted by TheStockBroker

Oh God, it's not the terrible Fallout engine is it? I was under the impression it was something fresh?

Edit: "Creation engine" I think it was called? This wasn't what was used in the Fallout series? =S

TSB

My understanding is that it's an improved version of it, but it's still the same sort of thing as underpinning those other games. I think it's a brilliant engine in general though, right up until you get into a bit of ultraviolence.

The main improvements that I've heard about have been to the animations and so on though, and this would address a lot of the problems. For example I have seen Skyrim has proper stealth kills now, where you actually grab the victim and give them a proper grotting, rather than just hitting them while stealthed.

To be honest it's not like they would ever be able to roll out a revolutionary new engine on this generation of consoles anyway. Oblivion was taxing on the X360 already and it was a launch title, so whatever they do is going to be achieved by optimisation of the original elements as well as layering on new features, it's not like on a PC where they can just pile on new stuff and let the hardware grow to handle it. It's gotten to the point now where, relative to a PC, a console is a really meagre system, so expectations shouldn't be too high from a technological standpoint.

Will have to see what the modders do with it to enable PC users to get the most of the extra hardware potency. It's a given that there'll be a texture pack, there's always a texture pack, and given that the engine hasn't changed a lot of the nifty tweaks from Oblivion and Fallout can probably be fairly quickly converted.
TheCherub 19th October 2011, 12:53 Quote
I must confess I'm one of the people who's pant-wettingly excited about this release. I honestly don't care if it's a bit buggy to start off with (as long as it's nothing game-changing), I just cannot wait to load up and explore a brand new massive landscape. I think I clocked up over 500 hours.
banshee256 19th October 2011, 13:21 Quote
I think I'll steer clear of this one. Bethesda is a quite schizophrenic company, when it comes to their RPGs.
Morrowind was great. I have played it though it least 4 times and countless times where I just ended up starting a new character.
Oblivion, on the other hand, was horrible. Animations were awful, there were 3 (at least it seemed that way) voice actors for all of the NPCs, the quests were boring and repetitive, but it's worst qualities were the god-awful scaling- and random item systems.
There was no point leveling up, because all the characters around leveled up with you and got gear according to their level. Doing quests was hit-and-miss, since you could find a powerful item in a random goblin-cave and a broom and a hat in a high-level necromancer's lair.
Fallout 3 was back in form. It still used the random item and scaling system as Oblivion, but not to the same extent and it made for a much better game.
Skyrim has a chance of being good, but I think it's going to be a flashback to Oblivion.
And to top off all this, all the games have shared problems. Tons of bugs on release, a heavy reliance on the modding community to not only fix their game, but to add contents as well. Most of Bethesda's games are little more than a graphics engine with a token campaign to show off what the engine is capable of and then a big sign saying:" You'll have to provide the contents yourself or get others to do it."
mooseguy 19th October 2011, 13:21 Quote
Quote:
Originally Posted by TheStockBroker

Oh God, it's not the terrible Fallout engine is it? I was under the impression it was something fresh?

Edit: "Creation engine" I think it was called? This wasn't what was used in the Fallout series? =S

TSB

It's not the same again at all, it's all new according to Bethesda.
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