this has been the best E3 in a long time. The last one i really enjoyed watching was 2005 i believe. PS3 announcement, Killzone 2 trailer, Insomniac's I-8 (resistance) trailer and plenty of other awesomeness.
Anyone seen the latest Skyrim vid from E3? They posted it on their facebook page.
Looks pretty awesome (especially the bits with the dragons) but seeing as it was a 360 demo, the graphics weren't too impressive, especially after playing TW2.
Saw most of the Microsoft one last night, however the stream I was watching cut out in the middle of the dance central 2 promo, so I'll have to try and find another tonight for the end of it.
From what I saw though everything seemed to be kinect heavy.
ME3 didn't look too bad and at least you can still use a controller.
The gunsmith feature on the new COD looked good and kinect looked useful, at least until they went to test mode, it just made me think "Why?". Just keep the controller for the actual gameplay instead of shoehorning kinect in for everything...
Fable 4, would have been interested in it (well I enjoyed the first 3 despite how simplified it got as the games progressed) but Kinect kills it for me.
Star Wars: Kinect - looks like an on rails game, and it didn't seem like much fun tbh.
haven't seen any of the other presentations yet, will have to wait until I get home tonight.
Blademrk - the gun Smith feature - surely you mean on the new Ghost Recon.
Personally, I am quite positive about all the more serious implementations for Kinect.
Looking into corners in FM4? uh- yesplease.
Gunsmith mode in GRFW looks a bit gimmicky i.t.o. Kinect and all, but if the entire game is playable using kinect, apparently handsigns can control the team, and THAT would be awesome. especially for more casual play...
I LOVE the kinect, and would really like to see more games take advantage of the things possible with it, though... so I am probably biased.
Good Lord, I think Microsoft have lost the plot. Do they seriously believe 'serious' gamers are going to use Kinect? Most of the people I know who play regularly do not have their Xbox in cavernous rooms surrounded by acres of floor space. Most are either in their bedrooms, or their study or hived off into a corner in the living room. Then there are those like me who use a projector. I think that Kinect is an excellent piece of technology, but I really cannot see me playing ME3 or any other FPS game using it (not that my room size or the fact I use a projector would let me anyway).
A mate of mine bought the Kinect last year, assuming the dimension restrictions were for 'optimal'' performance. We spent a day completely clearing out his small living room of all the furniture (the sofa ended up under a plastic sheet in the garden!) and we only just managed to get it to register one of us (occaisionally). Fortunately his retailer was sympathetic and he got a refund!
Apple are quite good at shoe-horning technology into our lives, Microsoft have a lot to learn I think!
PS Vita is gonna be cheap, but is it gonna be another PSP? It needs the games. I mean Uncharted looks great, but they're starting to do a Tomb Raider with it and over-using it. It will become boring soon enough, LBP looked good, but nothing new. Modnations will be good if you're a racing fan who doesn't car fundamentally about the Graphics. But what was that other game called? The Torchlight rip off? It looks like a fair few games out there.
If Vita wants to sell it just needs better games. 3DS had crappy games from the beginning, and I believe that will only start taking off next week when Zelda Ocarina of Time is out.
Originally Posted by BentAnat Blademrk - the gun Smith feature - surely you mean on the new Ghost Recon.
Yeah I got them mixed up, I was watching quite late so didn't take it all in.
Quote:
Originally Posted by BentAnat
Personally, I am quite positive about all the more serious implementations for Kinect.
I'd like to think that there can be some good use for Kinnect, however the space restrictions seem to make it kinda impractical. My brother has a Kinect (I haven't used it yet), his 360 is usually setup in the bedroom, the kinect will not work there due to lack of space, it barely works if he sets it up in his living room (plus all the floor space between the TV and the settee needs to be clear).
Quote:
Originally Posted by BentAnat
Gunsmith mode in GRFW looks a bit gimmicky i.t.o. Kinect and all, but if the entire game is playable using kinect, apparently handsigns can control the team, and THAT would be awesome. especially for more casual play...
The actual gunsmith editing mode I thought was pretty cool, very Minority report. I just didn't like the actual gameplay elements they showed (holding an invisible gun to aim, pulsing hand to shoot). Voice commands (ala ME3 demo) or hand signals to AI team mates however would be very cool.
Agree on the above.
The room required by the Kinect is bit much for most houses. My living room has a hard time. On the othe rhand, playing Kinect Adventures with my little brother showed that for multiplayer, less space is not at all fasible.
For head motion tracking and hand signals (i.e. not full body), it should be able to cope with much less space.
Also, for those that are space restricted and really want kinect, Gizmodo showed a pair of "kinect glasses" the other day that should drastically reduce the space needed for the Kinect. An add-on module for the Kinect device itself, if you will.
I'm guessing they've taken US living rooms as standard, which tend to be a lot bigger. You get the same problem with American speaker design (again, something very room dependent).
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ReplyEnd of.
^^This, and then some.
It's not Halo 4, It's a remake of the 1st game.
http://www.gametrailers.com/e3/gamedebuts/
Sam
No its halo 4
Halo 4 @ ign
There brining out a remake as well though
Yeah, my bad, just seen it too. I do hope 343 Industries can do as well as if not better than Bungie.
Sam
dodoodlildodododo!
Looks pretty awesome (especially the bits with the dragons) but seeing as it was a 360 demo, the graphics weren't too impressive, especially after playing TW2.
KksAB31DG3U
From what I saw though everything seemed to be kinect heavy.
ME3 didn't look too bad and at least you can still use a controller.
The gunsmith feature on the new COD looked good and kinect looked useful, at least until they went to test mode, it just made me think "Why?". Just keep the controller for the actual gameplay instead of shoehorning kinect in for everything...
Fable 4, would have been interested in it (well I enjoyed the first 3 despite how simplified it got as the games progressed) but Kinect kills it for me.
Star Wars: Kinect - looks like an on rails game, and it didn't seem like much fun tbh.
haven't seen any of the other presentations yet, will have to wait until I get home tonight.
Personally, I am quite positive about all the more serious implementations for Kinect.
Looking into corners in FM4? uh- yesplease.
Gunsmith mode in GRFW looks a bit gimmicky i.t.o. Kinect and all, but if the entire game is playable using kinect, apparently handsigns can control the team, and THAT would be awesome. especially for more casual play...
I LOVE the kinect, and would really like to see more games take advantage of the things possible with it, though... so I am probably biased.
Cool - where does your wife hang out? ;-)
Nah, forget I will be too busy playing BF3!
A mate of mine bought the Kinect last year, assuming the dimension restrictions were for 'optimal'' performance. We spent a day completely clearing out his small living room of all the furniture (the sofa ended up under a plastic sheet in the garden!) and we only just managed to get it to register one of us (occaisionally). Fortunately his retailer was sympathetic and he got a refund!
Apple are quite good at shoe-horning technology into our lives, Microsoft have a lot to learn I think!
If Vita wants to sell it just needs better games. 3DS had crappy games from the beginning, and I believe that will only start taking off next week when Zelda Ocarina of Time is out.
I really don't see what's wrong. MS wants to sell the Kinect, and as such is pimping how it can supplement gaming.
The actual gunsmith editing mode I thought was pretty cool, very Minority report. I just didn't like the actual gameplay elements they showed (holding an invisible gun to aim, pulsing hand to shoot). Voice commands (ala ME3 demo) or hand signals to AI team mates however would be very cool.
The room required by the Kinect is bit much for most houses. My living room has a hard time. On the othe rhand, playing Kinect Adventures with my little brother showed that for multiplayer, less space is not at all fasible.
For head motion tracking and hand signals (i.e. not full body), it should be able to cope with much less space.
Also, for those that are space restricted and really want kinect, Gizmodo showed a pair of "kinect glasses" the other day that should drastically reduce the space needed for the Kinect. An add-on module for the Kinect device itself, if you will.
Time will tell, I suppose...
Also looking forward to most of the games there, especially BF3, AC:R, Tomb raider
Also, looking forward to the new PSP
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