Published on 19th May 2011 by
Originally Posted by SlavedriverI think this review missed a lot of bad in this game (like half of the maps being spawncamping heaven). But the resulting game is kinda fun. Not worth full price though.
Originally Posted by WildThingGreat review Paul, cheers. I was a bit on the fence with this game, don't think I'll bother now. If I do, it will have to be on a Steam sale I reckon...
Originally Posted by AdnoctumI'm sorry, doesn't anyone else have an issue with this scenario?
- Great floating city puddling around the ocean.
- Large numbers of refugees are arriving on(?)/transported to(?) said floating city.
- Refugees now can't leave because this will reveal the location of city.
Wha...? You mean no one else has noticed this great floating city? A giant, honking city. In the middle of the ocean. Being all...floaty? No one?
Well, apparently it is a secret massive floating city! Made of stealth materials. And fitted with a Romulan cloaking device.
Furthermore, the refugees came to the Ark for a reason (fleeing environmental destruction and related social chaos) but now the refugees want to leave and go back? To where they ran away from in the first place?
So a crowded, floating city isn't better than struggling with everyone ashore for the dwindling number of earthly dry patches? Good to know, now I won't make that mistake in the forthcoming environmental apocalypse.
Maybe there are sound story points not revealed here that makes sense of this scenario , but I'm thinking narrative development wasn't high on the list of developer priorities. It would ruin a game for me.
I don't know many games that get released with a 2gb patch (mentioned above),
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