Published on 7th November 2009 by
Originally Posted by ArticleInternal Space Station
Originally Posted by FlibblebotInternal? :(
Sounds like another brilliant concept marred by lacklustre decision-making. I can understand the thought process behind the lack of weapon types, but did they really think it would make for exciting gameplay?
Originally Posted by FlibblebotQuote:Originally Posted by ArticleInternal Space StationInternal? :(
Originally Posted by Sifter3000I always thought they should make a game of Inner Space! ;)
Originally Posted by Ending CreditsJust remember the 3 S's:
Shift for down, space for up and **** for I pressed E by accident.
Originally Posted by salesmanSo how low of an StC (Start to Crate) we talking about here?
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