Published on 30th September 2009 by
Originally Posted by CardJoeI still think Agent 47's strangling should be in there. And Mario's head-jump. And Prince of Persia's time-rewind...but I'm just being grumpy :)
The headshot raised the bar for gaming combat. Imagine a first person shooter with no location-based damage. Wheres your target? Youre essentially youre just aiming at a blob. This isnt really that difficult, and you could soon find that players who arent particularly great can match you. Where is the capacity for brilliance when the game is so uncomplicated?
Originally Posted by CardJoeAlso; insta-killing everyone in a pool of water with the lightning gun in Quake.
Originally Posted by javamanWasn't max pain doing bullet time before matrix? I thought max pain was out first..
Originally Posted by anoQuote:Originally Posted by javamanWasn't max pain doing bullet time before matrix? I thought max pain was out first..
Max Payne was out in 2001, The Matrix was 1999.
Originally Posted by CardJoeDidn't Requiem: Avenging Angel have rudimentary bullet time before that? I dimly recall it did, despite being an FPS.
EDIT: Yes, it did. I knew it., though I'll agree with Phil that Max Payne was the first game to really make it cool.
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
27th October 2016
25th October 2016
24th October 2016
© Copyright bit-tech