Comments 1 to 26 of 73

Quote damienVC 30th September 2009, 09:27
Not convinced that something from Guitar Hero is a 'killer move'. Probably my age though.

A personal favourite, while not particularly difficult, is taking a zombie's head off with a shotgun in Resident Evil.
Quote p3n 30th September 2009, 09:33
wheres the Dagon from DotA? :)
Quote CardJoe 30th September 2009, 09:43
I still think Agent 47's strangling should be in there. And Mario's head-jump. And Prince of Persia's time-rewind...but I'm just being grumpy :)
Quote Jack_Pepsi 30th September 2009, 09:53
Guitar Hero... pffft!

<Insert unwitty Kaye Whatshisface Imma joke 'ere>
Quote HugoB 30th September 2009, 09:58
Quote:
Originally Posted by CardJoe
I still think Agent 47's strangling should be in there. And Mario's head-jump. And Prince of Persia's time-rewind...but I'm just being grumpy :)
For once, Joe, I agree with you :) PoP's "try again" is far, far better a move than star power.
Quote impar 30th September 2009, 10:15
Greetings!

http://www.youtube.com/watch?v=Tmly_W_TtKU
Quote Bauul 30th September 2009, 10:27
I'd also like to add the now legendary, original, totally game breaking insta-kill move: the Telefrag.

Impossible to pull off, rarely ever seen, but being completely obliterated by a totally clueless opponent, who suddenly finds themselves standing there surrounded by your entrails thinking "eh?", invokes a sense of pure disbelief unfound in any other game move.

True some people could time it properly and actually deliberately do a telefrag, but more often than not dying to one wasn't down to skill, or tactics or strategy, just pure bad luck. I challenge anyone to suggest a move that invokes more of a "oh COME ON!" moment than the Telefrag.

But worst of all? Having it happen to you in CO-OP. ARGGHH!!
Quote CardJoe 30th September 2009, 10:36
Telefrags are awesome - and among the best moves ever.

Also; insta-killing everyone in a pool of water with the lightning gun in Quake.
Quote perplekks45 30th September 2009, 10:42
Headshots just make me happy. From playing too much UT and CS I actually try to aim in EVERY shooter. Pretty pointless in many of them but I can't help it.
Quote yakyb 30th September 2009, 10:50
up, down, left, right , start + A on sonic

the ultimate killer move
Quote yakyb 30th September 2009, 10:51
oh and "GODLIKE"

for all your UT references
Quote Fod 30th September 2009, 10:54
Deftones have a song titled 'U, U, D, D, L, R, L, R, A, B, Select, Start'. Many fans pointed out the obvious mistake.
Quote Aterius Gmork 30th September 2009, 10:56
Quote:
The headshot raised the bar for gaming combat. Imagine a first person shooter with no location-based damage. Where’s your target? You’re essentially you’re just aiming at a blob. This isn’t really that difficult, and you could soon find that players who aren’t particularly great can match you. Where is the capacity for brilliance when the game is so uncomplicated?

That's why Quake III was so cool - no complicated aim-for the-head, just fast paced pew pew another one down. :)
Quote Rkiver 30th September 2009, 11:00
How the hell is guitar hero in there?
Quote mi1ez 30th September 2009, 11:00
lightning bolt and the subsequent flattenings in mario kart?
Quote arcticstoat 30th September 2009, 11:02
Quote:
Originally Posted by CardJoe
Also; insta-killing everyone in a pool of water with the lightning gun in Quake.

There's a great bit in Christopher Brookmyre's 'A big boy did it and ran away' where a guy kills a load of terrorists using that exact method that he learned from Quake - legendary stuff.
Quote Chr!s 30th September 2009, 11:10
No MGS cardboard box ?
Quote DBA 30th September 2009, 11:13
The FarSight XR-20 from Perfect Dark is the ultimate weapon and the ultimate kill. Nothing is as satisfying as killing your mate while you are in the other end of the arena, though it still required some skills

Also "KILLING SPREE"
Quote javaman 30th September 2009, 11:21
Wasn't max pain doing bullet time before matrix? I thought max pain was out first.

Telefragging is fun. Don't know how many times Ive found a "good" sniper position only to have it happen. Another favourite of mine is sucide bombing. Remember using that tactic in golden Eye and even timespitters. Best way to take out a group or bunkered in enemies. Think in Timespitters you could shoot the mine making it explode which in small levels charging around could net a few good kills.
Quote ano 30th September 2009, 11:28
Quote:
Originally Posted by javaman
Wasn't max pain doing bullet time before matrix? I thought max pain was out first..

Max Payne was out in 2001, The Matrix was 1999.
Quote Abdul Hadi 30th September 2009, 11:31
I think Burnout is great. The crash move should be in it.
Quote CardJoe 30th September 2009, 11:37
Quote:
Originally Posted by ano
Quote:
Originally Posted by javaman
Wasn't max pain doing bullet time before matrix? I thought max pain was out first..

Max Payne was out in 2001, The Matrix was 1999.

Didn't Requiem: Avenging Angel have rudimentary bullet time before that? I dimly recall it did, despite being an FPS.

EDIT: Yes, it did. I knew it., though I'll agree with Phil that Max Payne was the first game to really make it cool.
Quote Omnituens 30th September 2009, 11:47
Right, Right, B with Axel.

'Nuff said.
Quote Horizon 30th September 2009, 11:50
What a let down. When I read 'Star Power' I thought Super Mario, surge of memories and that overwhelming feeling you that makes you want high five someone, but then awww...Guitar Hero.

I'd also like to nominate the 'Gamebreaker' from NBA streets and subsequents forms
Quote Bauul 30th September 2009, 11:54
Quote:
Originally Posted by CardJoe
Didn't Requiem: Avenging Angel have rudimentary bullet time before that? I dimly recall it did, despite being an FPS.

EDIT: Yes, it did. I knew it., though I'll agree with Phil that Max Payne was the first game to really make it cool.

Very true, it did. Even rendered the bullets individually, which was way ahead of it's time. Another forgotten classic (sigh)

However, I'm siding the Payne on this one, the game design brief was finalised in like 1997, it just took ages to come out.

Also; the super-nuke in the Half Life Deathmatch map Crossfire.
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