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How To Start Your Own Games Studio, Pt 4

Introversion's Mark Morris has gone through how to develop an idea, prototype it and approach publishers. Now, you're ready to negotiate a deal and Mark is on hand to give you a guide on what to expect, complete with some entirely fictitious examples...

http://www.bit-tech.net/gaming/2008/06/23/how-to-start-your-own-games-studio-pt-4/1