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How To Start Your Own Games Studio, Pt 3

Introversion's Mark Morris outlines the next stage; you've got an idea and a prototype, but what's next? Approaching a publisher, of course - but is that the right path for your game and what can a publisher do for you anyway? Mark discusses the pros and cons of indie distribution.

http://www.bit-tech.net/gaming/2008/06/15/how-to-start-your-own-games-studio-pt-3/1
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