Conclusion
My job has been made all the more difficult because I'm reviewing a game that has, in effect, already been reviewed. Because the game is exactly the same in all respects, it suffers from exactly the same good points and bad points.
Basically,
The Club is still, after all, a Marmite game. Even on the PC, you'll either love it or hate it.
So the question is not one of whether the PC version is better or not than the console version. That's a moot point: apart, perhaps, from slightly shinier graphics, the console and PC versions are identical. The pertinent question, then, is whether the PC version has a place in our hearts. That's where we get to the problem.
You see,
The Club is a console game through and through. You keep getting reminders of this when you're asked to press the A button to continue. The mouse control should be better than a console gamepad, but it never feels that way. The game always seems to be a fraction of a second behind your mouse, and never quite where you want it to be.
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That's the major problem with the PC version of
The Club – the one extra, main advantage that the PC platform may afford you has been lost because the game was clearly designed for Xbox 360 first.
The Club is clearly a
port and not a remake for a different platform, and that is a bit of shame.
Having that extra-precise control could have made us prefer the game on PC over any other platform, but that control system isn't implemented that well and the PC version doesn't really best the Xbox 360 or PlayStation 3 versions. It's kind of neck and neck in a number of ways.
So, would I recommend
The Club on PC?
Well, if you don't have a console and this kind of fight 'em up appeals to you, then sure, give it a try. There's a
demo available if you're unsure.
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The PC version also has the benefit of being half the price of the console versions. If you've got an Xbox 360 or a PS3 though, I'd recommend that you buy the console version instead. It's obvious that
The Club was written for consoles first and PC second, and I think you'll probably get a better gameplay experience from playing the game the way it was supposed to be played.
Still, as console-to-PC conversions go, it's not as dire as it could have been and
The Club remains as fun and accessible as ever. It’s a great, albeit mindless shooter which is only really crippled by a lack of depth and replayability to most audiences. Plus, it goes great on toast (
No, it doesn’t – Ed).