i said it before and i will say it again : how can you guys say 30/40 fps is enough for ut ? Whenever I turn around at 30fps i just loose control of my mouse (the mouse speed increases at low fps) and can't do anything which means that when someone fires at me, I can't aim back ...
My framerate is between 30 and 60fps at the moment after some tweaking but that is still not enough for me (30 isnt)
Don't you guys also have this mouse sensivity problem ?
Originally Posted by Ghys i said it before and i will say it again : how can you guys say 30/40 fps is enough for ut ? Whenever I turn around at 30fps i just loose control of my mouse (the mouse speed increases at low fps) and can't do anything which means that when someone fires at me, I can't aim back ...
My framerate is between 30 and 60fps at the moment after some tweaking but that is still not enough for me (30 isnt)
Don't you guys also have this mouse sensivity problem ?
Never heard of or had that problem. 30 FPS is just what most people consider to be the usual minimum for playable games. Myself, I do prefer higher, but never had those problems.
It might explain why episode 2 crashes all the time... so did episode 1 , which is why it took me 14months to finish it (got fet up of the freezing and stopped playing)
UT at 30fps though seems absolutely impossible to me and it's a mystery how most of the people can even play with this framerate
in ut2k4 , if my framerate dropped from 85 to 75 i could feel it
the problem is not really the framerate itself (usually), but the difference in framerate from a sec to another. If I had a constant 40fps it might be enough for me, I don't know and I can't know
Only game I've ever got up early to go and get outside game at 8:50 complaining about how long it was taking the staff and thinking they should have changed the Point of Sale over yesterday! Anyway I got it cheaper than expected £24.99 :) Wow this game is awesome way better than crysis, infact Crysis should hope to be as good as this one day. Best PC game out there IMHO.
Originally Posted by Ghys in ut2k4 , if my framerate dropped from 85 to 75 i could feel it
the problem is not really the framerate itself (usually), but the difference in framerate from a sec to another. If I had a constant 40fps it might be enough for me, I don't know and I can't know
In my experience, frame rate counters aren't the be all and end all of performance. A while back when I played oblivion I'd get this really annoying, but absolutey minimally long pauses. They wouldn't even really be proper pauses, just a slight feeling of lag. There was a definitely a big hit on playability, yet FRAPS said that I had an FPS in the region of 80, and I could see it was never dropping below about 60.
So my point? FPS meters may generally be extremely useful, but given that anything above 30FPS is, medically speaking, supposed to be undetectable by the human eye - I think that they don't always give us the full picture regarding game performance. Go with what works, don't always aim to have a specific number.
at low fps vsync doesn't help at all performance wise and in any situation it helps even less with the incredible mouse lag it creates. I love vsync for racing games or even some adventure games, but fps ? yikes
EDIT: I annoy myself these days ... I feel as if I was trolling because all I do is complain about technical stuff but I guess I just need a new pc since this one isn't able to deliver the framerate anymore
Originally Posted by CardJoe If 30 FPS is enough, but you want it to stay fixed at that, then try enabling V-Sync. That should help keep the FPS more consistent.
but even with Vsync, the edges still looks crap. i want Dx10 with AA!!! please someone tell me how to do it.
Did you try physics with lower settings, it seems utterly pointless to leave it at max settings, get 7-9FPS and call that a review of physics...
Yes, physics are clearly going to rape your FPS, when you have all these extra objects, to draw in real-time (unlike maps which are compiled and a lot of the work is done before hand)
What does seem odd, if the FPS dies, the physics should still calculate properly, except it will look all wrong because you will miss loads of frames of interaction
Originally Posted by wuyanxu but even with Vsync, the edges still looks crap. i want Dx10 with AA!!! please someone tell me how to do it.
a) If you have an Nvidia card then get the latest drivers and software, boot it up and tinker around til you find the setting for forced AA outside of the game.
b) Wait for the DX10 patch. There's no DX10 content yet.
I've just been speaking to the guys at Ageia, and apparently the low FPS was the fault of the UE3 engine. It apparently disables hardware physics even if the option is checked - a bug which must have occurred multiple times because I tested the physx on four seperate occasions.
Originally Posted by Ghys in ut2k4 , if my framerate dropped from 85 to 75 i could feel it
the problem is not really the framerate itself (usually), but the difference in framerate from a sec to another. If I had a constant 40fps it might be enough for me, I don't know and I can't know
This surprises me somewhat. Unless you have the reaction time of a bluebottle, you shouldn't be able to distinguish any difference above a frame rate of around 50 fps. This is one of the reasons most monitors are capped at 60Hz, as people simply wouldn't be able to distinguish anything quicker than that. Most cinema releases only have an fps of 24fps, and no-one complains at that.
Although in reality there's the added factor of motion blur. The human eye adds motion blur to a movement to give the illusion of fluidity, even though the human eye can't see at a particularly high frames per second. In actuality, with motion blur, something can run as slowly as 18fps and look smooth. So what we really need are games that add motion blur to every single frame, then we can run at like 20 fps and it'd still look great!
Originally Posted by Ghys i said it before and i will say it again : how can you guys say 30/40 fps is enough for ut ? Whenever I turn around at 30fps i just loose control of my mouse (the mouse speed increases at low fps) and can't do anything which means that when someone fires at me, I can't aim back ...
My framerate is between 30 and 60fps at the moment after some tweaking but that is still not enough for me (30 isnt)
Don't you guys also have this mouse sensivity problem ?
A Thought: What mouse do you use? It could be that there is some confusion with sensitivity settings and acceleration. If your mouse has sensitivity changing or software with it then that may conflict with the mouse sensitivity setting built into windows and the one inside the game. Also, make sure that mouse accelleration is turned off in the windows options.
"Theres the standard three game types Deathmatch, Team DM and Capture The Flag. If I need to explain how these work to you then you should probably stop reading the review here and go find a hammer to destroy your computer with. Theres no hope left for you and you probably cant even handle a game of Pong. Honestly, Im surprised youre even liteerete literate."
If you can give me some more constructive critiscisms, preferably via email (Joe.martin@bit-tech.net), then I can work on making my reviews more to your tastes in the future if possible. Otherwise, it's just a joke dude!
lol who is this reviewer? Does he actually HAVE a gaming machine or is he even a gamer?
low FPS? wtf I get 20FPS when recording via fraps! and then 60FPS when playing normal, and thts with all the settings on high. Now with the rig he said he must have serious virus or windows issues cuz my rig is near as good as that and you can see my results are WAY higher
QUOTE:
The Ageia PhysX stuff isnt immediately part of the game. You can enable the hardware acceleration in the menu and supposedly youll get some benefit in terms of performance but honestly we couldnt tell the difference. In vanilla UT3 the game still has realistic ragdolls and debris.
WRONG! The Physx is immediately part of the game cuz it's the physics engine! god word things correctly, the Physx --->CARD<----- isn't immediately part of the game but Physx IS.
I wish reviews would acutally do some research into things before ripping them to bits.
Originally Posted by Bauul This surprises me somewhat. Unless you have the reaction time of a bluebottle, you shouldn't be able to distinguish any difference above a frame rate of around 50 fps. This is one of the reasons most monitors are capped at 60Hz, as people simply wouldn't be able to distinguish anything quicker than that. Most cinema releases only have an fps of 24fps, and no-one complains at that.
Although in reality there's the added factor of motion blur. The human eye adds motion blur to a movement to give the illusion of fluidity, even though the human eye can't see at a particularly high frames per second. In actuality, with motion blur, something can run as slowly as 18fps and look smooth. So what we really need are games that add motion blur to every single frame, then we can run at like 20 fps and it'd still look great!
I have read about this a few times and know that theorically, I shouldn't be able to see the difference between 50 and 80fps but somehow, I do. I won't be able to see the difference between a rock stable 50fps sequence or an 80fps one. However, it's the drop from 80 to 50 that I can really feel, especially on the mouse sensivity. This always has been a problem for me, it's nothing new. I also never really met someone who has the same problem except maybe my best friend who's a CS addict
Quote:
Originally Posted by CardJoe A Thought: What mouse do you use? It could be that there is some confusion with sensitivity settings and acceleration. If your mouse has sensitivity changing or software with it then that may conflict with the mouse sensitivity setting built into windows and the one inside the game. Also, make sure that mouse accelleration is turned off in the windows options.
I use a Logitech MX518 @ 1600dpi without any software installed. Mouse accel is disabled in the game and in windows as well. The refresh rate of the usb port is not tweaked and should be at the stock 125hz
Quote:
Originally Posted by Shnooter lol who is this reviewer? Does he actually HAVE a gaming machine or is he even a gamer?
low FPS? wtf I get 20FPS when recording via fraps! and then 60FPS when playing normal, and thts with all the settings on high. Now with the rig he said he must have serious virus or windows issues cuz my rig is near as good as that and you can see my results are WAY higher
QUOTE:
The Ageia PhysX stuff isnt immediately part of the game. You can enable the hardware acceleration in the menu and supposedly youll get some benefit in terms of performance but honestly we couldnt tell the difference. In vanilla UT3 the game still has realistic ragdolls and debris.
WRONG! The Physx is immediately part of the game cuz it's the physics engine! god word things correctly, the Physx --->CARD<----- isn't immediately part of the game but Physx IS.
I wish reviews would acutally do some research into things before ripping them to bits.
He's right above you ...
you sound like a 13 year old kid and you don't deserve any kind of answer to your post imho
Originally Posted by CardJoe Otherwise, it's just a joke dude!
I liked it :)
In all honesty - if someone said "Theres the standard three game types Deathmatch, Team DM and Capture The Flag" to me, even if I didnt know anything about games, the names are pretty bloody obvious .....
You should be able to work out what they mean even without knowing
I like bit-techs humor, it makes the articles far more interesting to read, and you know their saying what your thinking anyway ;)
Quote:
lol who is this reviewer? Does he actually HAVE a gaming machine or is he even a gamer?
The guy who posted right before you, btw, do you actually read, it says who the reviewer is at the top of the page - plonker
Btw, out of interest on your "uber" machine, what resolution do you have UT set to?
To each his own. I typically enjoy the game reviews, but have been put off as of late. No matter, there's more than enough review sites around to cater to all of us...twisted or not. :D
you sound like a 13 year old kid and you don't deserve any kind of answer to your post imho
A lot of people look at one site and believe that it's correct and don't get a general view. I work in retail and the amount of customers that comes in saying that such a make is the best when it isn't since we've had the reps from the companies tell us about their products and additionally tried them out extensively.
Looking at the review I would say yes this guy has got low FPS although he hasn't seen what people have managed to get since I know that you can get higher FACT. I get a steady 60 FPS FACT and I can get a screenshot to proove it. Additionally like i said before my specs are very similar to what they used. Here they are:
AMD AM2 6000+
2GB RAM OC'ed to 800MHz
8800 GTS 640MB OC'ed 690/1060MHz Core/Memory
80GB SATA HDD
Asus Physx card
Now if you want proof that you get a good experience then just say and I will proove it to you. Some people have been having FPS issues although I would say it's down to the setup since there is proof of a good FPS speed.
Comments 26 to 50 of 57
My framerate is between 30 and 60fps at the moment after some tweaking but that is still not enough for me (30 isnt)
Don't you guys also have this mouse sensivity problem ?
Never heard of or had that problem. 30 FPS is just what most people consider to be the usual minimum for playable games. Myself, I do prefer higher, but never had those problems.
It might explain why episode 2 crashes all the time... so did episode 1 , which is why it took me 14months to finish it (got fet up of the freezing and stopped playing)
UT at 30fps though seems absolutely impossible to me and it's a mystery how most of the people can even play with this framerate
remember: i upgraded from a Sempron 2800+, X1650Pro computer.
the problem is not really the framerate itself (usually), but the difference in framerate from a sec to another. If I had a constant 40fps it might be enough for me, I don't know and I can't know
BTW Jester is hawt ;)
In my experience, frame rate counters aren't the be all and end all of performance. A while back when I played oblivion I'd get this really annoying, but absolutey minimally long pauses. They wouldn't even really be proper pauses, just a slight feeling of lag. There was a definitely a big hit on playability, yet FRAPS said that I had an FPS in the region of 80, and I could see it was never dropping below about 60.
So my point? FPS meters may generally be extremely useful, but given that anything above 30FPS is, medically speaking, supposed to be undetectable by the human eye - I think that they don't always give us the full picture regarding game performance. Go with what works, don't always aim to have a specific number.
EDIT: I annoy myself these days ... I feel as if I was trolling because all I do is complain about technical stuff but I guess I just need a new pc since this one isn't able to deliver the framerate anymore
Yes, physics are clearly going to rape your FPS, when you have all these extra objects, to draw in real-time (unlike maps which are compiled and a lot of the work is done before hand)
What does seem odd, if the FPS dies, the physics should still calculate properly, except it will look all wrong because you will miss loads of frames of interaction
a) If you have an Nvidia card then get the latest drivers and software, boot it up and tinker around til you find the setting for forced AA outside of the game.
b) Wait for the DX10 patch. There's no DX10 content yet.
This surprises me somewhat. Unless you have the reaction time of a bluebottle, you shouldn't be able to distinguish any difference above a frame rate of around 50 fps. This is one of the reasons most monitors are capped at 60Hz, as people simply wouldn't be able to distinguish anything quicker than that. Most cinema releases only have an fps of 24fps, and no-one complains at that.
Although in reality there's the added factor of motion blur. The human eye adds motion blur to a movement to give the illusion of fluidity, even though the human eye can't see at a particularly high frames per second. In actuality, with motion blur, something can run as slowly as 18fps and look smooth. So what we really need are games that add motion blur to every single frame, then we can run at like 20 fps and it'd still look great!
For a thoroughly comprehensive, but rather interesting read on frames per seconds, check out this page: http://www.100fps.com/how_many_frames_can_humans_see.htm
A Thought: What mouse do you use? It could be that there is some confusion with sensitivity settings and acceleration. If your mouse has sensitivity changing or software with it then that may conflict with the mouse sensitivity setting built into windows and the one inside the game. Also, make sure that mouse accelleration is turned off in the windows options.
Why does this **** land in BT's reviews?
Sorry :o
If you can give me some more constructive critiscisms, preferably via email (Joe.martin@bit-tech.net), then I can work on making my reviews more to your tastes in the future if possible. Otherwise, it's just a joke dude!
low FPS? wtf I get 20FPS when recording via fraps! and then 60FPS when playing normal, and thts with all the settings on high. Now with the rig he said he must have serious virus or windows issues cuz my rig is near as good as that and you can see my results are WAY higher
QUOTE:
The Ageia PhysX stuff isnt immediately part of the game. You can enable the hardware acceleration in the menu and supposedly youll get some benefit in terms of performance but honestly we couldnt tell the difference. In vanilla UT3 the game still has realistic ragdolls and debris.
WRONG! The Physx is immediately part of the game cuz it's the physics engine! god word things correctly, the Physx --->CARD<----- isn't immediately part of the game but Physx IS.
I wish reviews would acutally do some research into things before ripping them to bits.
I have read about this a few times and know that theorically, I shouldn't be able to see the difference between 50 and 80fps but somehow, I do. I won't be able to see the difference between a rock stable 50fps sequence or an 80fps one. However, it's the drop from 80 to 50 that I can really feel, especially on the mouse sensivity. This always has been a problem for me, it's nothing new. I also never really met someone who has the same problem except maybe my best friend who's a CS addict
I use a Logitech MX518 @ 1600dpi without any software installed. Mouse accel is disabled in the game and in windows as well. The refresh rate of the usb port is not tweaked and should be at the stock 125hz
He's right above you ...
you sound like a 13 year old kid and you don't deserve any kind of answer to your post imho
In all honesty - if someone said "Theres the standard three game types Deathmatch, Team DM and Capture The Flag" to me, even if I didnt know anything about games, the names are pretty bloody obvious .....
You should be able to work out what they mean even without knowing
I like bit-techs humor, it makes the articles far more interesting to read, and you know their saying what your thinking anyway ;)
Btw, out of interest on your "uber" machine, what resolution do you have UT set to?
Still a good game though.
I quite like Joe's reviews, he's got a (warped) sense of humor and like's to include it in his articles.
A lot of people look at one site and believe that it's correct and don't get a general view. I work in retail and the amount of customers that comes in saying that such a make is the best when it isn't since we've had the reps from the companies tell us about their products and additionally tried them out extensively.
Looking at the review I would say yes this guy has got low FPS although he hasn't seen what people have managed to get since I know that you can get higher FACT. I get a steady 60 FPS FACT and I can get a screenshot to proove it. Additionally like i said before my specs are very similar to what they used. Here they are:
AMD AM2 6000+
2GB RAM OC'ed to 800MHz
8800 GTS 640MB OC'ed 690/1060MHz Core/Memory
80GB SATA HDD
Asus Physx card
Now if you want proof that you get a good experience then just say and I will proove it to you. Some people have been having FPS issues although I would say it's down to the setup since there is proof of a good FPS speed.