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Procedural Textures: Gaming's Future
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Procedural Textures: Gaming's Future
Author:
Ryan Garside
Published:
9th November 2006
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1 - Procedural Textures
2 - Smaller games equal better games
3 - Conclusions
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Procedural Textures: Gaming's Future
Allegorithmic has a new technology that it says can make games up to 90% smaller by replacing bitmap textures with mathematically generated ones - and has already seen its technology incorporated by small games publishers. Could this be the future for texturing?
http://www.bit-tech.net/gaming/2006/11/09/Procedural_Textures_Future_Gam/1
Back to the Article
1 - Procedural Textures
2 - Smaller games equal better games
3 - Conclusions
Comments (43)
Email to a friend
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