Comments 1 to 24 of 24

Quote DougEdey 26th September 2006, 10:05
Hopefully this will be the game that Elder Scrolls IV could have been.

Looking forward to it :D
Quote Garside 26th September 2006, 10:08
You read that quick :)
Quote DougEdey 26th September 2006, 10:13
Quote:
Originally Posted by Garside
You read that quick :)

Thats what she said.

Seriously though, I can read quick.
Quote LoveJoy 26th September 2006, 10:19
Heh. Looking good hope i get that game in my hands soon :D
Quote FredsFriend 26th September 2006, 11:10
You shoot an arrow as far as i know. It's looking pretty good there, i might have to get it.
Anyone else think that the protagonist's arms in the final screenshot look weird?
Quote wafflesomd 26th September 2006, 11:53
Played the demo, cant freakin wait.
Quote dire_wolf 26th September 2006, 12:15
Like doug said, This game looks like the game that oblivion should have been, can't wait to find some time to get stuck in :D
Quote stephen2002 26th September 2006, 12:43
The demo was fun, I will be getting this one when it comes out. :D
Quote [USRF]Obiwan 26th September 2006, 15:31
Ehm.....

arrowbasher
Shoot-a-arrow
pointandshoot
stringbender
flying toothpicker
bowslasher
willemteller
woodthingy shooter
woodflyer
thing that sticks into target
swift woodpointers
bend string to fire a straw device
Quote dire_wolf 26th September 2006, 15:58
Quote:
Originally Posted by [USRF]Obiwan
/schtuff

What? :?
Quote GuardianStorm 26th September 2006, 17:25
/me wants...alot.
Quote EK-MDi 26th September 2006, 17:26
I'm sure this game will be a lot better than Elder Scrolls IV: Oblivion. It looks amazing.
Quote Rocket733 26th September 2006, 17:51
Wow someone must have read my mind when I was thinking about games I want. This looks fantastic (as long as load times aren't an issue) and will certainly be a must have for me.
Quote draxar 26th September 2006, 18:23
The demo was quite cool, but I have to say I'm not all that fond of first person swordplay.
Quote Tyr 26th September 2006, 19:27
Quote:
So how does the RPG element work? As you hack, slash and bow-n-arrow (is there a verb for shooting an arrow? If so, that ain't it! - Ed.) your way through the game, you are rewarded for completing tasks with skill points. These points can then be spent on buying different skills to upgrade your character's abilities. The skill sets are split up into three separate categories: combat, magic and miscellaneous. Within each skill set, the initial abilities cost the least amount of points; as more advanced skills are opened up, costs increase greatly.

I think in this situation loose or shoot would be fine to use. One thing that is frowned uppon in archery is saying 'fire' as there is no such thing involved.
Quote xPaladin 26th September 2006, 21:06
Quote:
Originally Posted by draxar
The demo was quite cool, but I have to say I'm not all that fond of first person swordplay.

Have to agree. I was one of the lucky bunch who got MP keys from bit-tech's contest (thanks guys), and seeing warriors in action is a pretty bad joke. Granted, M&M is a roleplay environment and shouldn't be all matrix-anime-prince of persia style, but the animations and maneuvers could at least look a little more interesting.

Plus, the "target lock" mode kinda makes the experience a little on the easy side once you get good using it.
Quote BlueDemon 26th September 2006, 21:16
Quote:
Chances are the multiplayer will be released with a lot of bugs, but because of Steam updating and patching shouldn't be too big a problem.
I must say I was quite shocked to read that passage. Is that how low software standards have fallen - that the many, many bugs that exist in a released-to-public aka "finished" version of a game are fixed within a reasonable amount of time? Has QA gone completely out the window?
Quote apoogod 26th September 2006, 22:40
Id love to try this demo but I cant get it to work. It plays the movies then the load screen comes up. After that it goes to a black screen and finally mm.exe crashes. :(
Quote draxar 26th September 2006, 23:28
Quote:
Originally Posted by xPaladin
Have to agree. I was one of the lucky bunch who got MP keys from bit-tech's contest (thanks guys), and seeing warriors in action is a pretty bad joke. Granted, M&M is a roleplay environment and shouldn't be all matrix-anime-prince of persia style, but the animations and maneuvers could at least look a little more interesting.

Plus, the "target lock" mode kinda makes the experience a little on the easy side once you get good using it.

My main problem with it is when you're getting a fairly limted ability to glance around without turning your whole body, limited peripheral vision, no real sense of where all of your body is, and less of a three dimensional view of how your fighting them - while it's obviously different in style and limited in number of moves, the PofP sword fighting style does allow you a much better sense of where you and your opponent are.
Quote tecate 27th September 2006, 00:45
I have been playing the MP Beta a lot lately. Note, I did not win the contest, but still got my key from GameSpot. In the first phase, the warriors were overpowered as heck, they could sprint and chop you up like cabbage in no time. During the second level change on the servers the game was more more balanced out and fun to play. It is actually cool to play as archers and rouges now.

Thanks for the game preview, I'll be pre-ordering it soon :).
Quote Lemur 6 27th September 2006, 05:59
If referring to older style bows (recurves, long bows, etc), you "pluck" the bow (as if you were to pluck the string of a string instrument). I think for compound bows it's referred to as shooting.
Quote Kipman725 27th September 2006, 18:32
whats with all the oblivion comments, this sounds like deus ex not oblivion. Nowhere near the complexity.
Quote woof82 8th October 2006, 19:40
Cool, we got mentioned on steam

http://storefront.steampowered.com/Steam/Marketing/message/768/
Quote kenco_uk 9th October 2006, 00:29
Orcs, goblins, dragons, weird things with lots of pointy teeth, yep fine..

Spiders... ewww.. *shivers* I'd be playing with my eyes shut.
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