Team Fortress 2 is Valve's latest FPS and it's set to be just as fiercly competetive as Counter Strike. Don't go into the game unarmed - check out our full guide to TF2's gameplay and character classes, courtesy of Josh Blodwell
Team Fortress 2 is the latest
multiplayer FPS to come from Valve, and can be bought as part of the Half-Life
2: Episode Two Orange Box. As you’d expect from the people who brought you
Counter-Strike: Source and Day of Defeat: Source, the action is swiftly paced
and furiously competitive.
We took a first look at the game yesterday, but in this article we're going to be taking an in-depth look at how to get the most out of the game: how to stay alive, and just as importantly, how to keep
your team alive. The game is called Team Fortress 2 for a reason and working well
with your team is the best way to win the game, as well as accrue points for
your own nefarious ends.
Which side am I on?
Each game of TF2 pits two sides
against one another. The two teams are identical aside from their colour schemes.
Discerning the colour of your team, and thus deciding who to shoot can be confusing
at first, but it’s actually very simple. Your HUD is painted in the colour of
your team so keep that in mind.
What character class should I pick?
While TF2’s sides don’t differ
from each other, each player can select from one of nine different types of
character. These nine classes are designed to fulfil a basic purpose, either functioning as
swift attackers, stalwart defenders, or as support units for the other players.
Each class excels in at least one
area, at the expense of one major weakness. The most obvious examples of this
are the Scout and Heavy. The Scout has incredible speed, but his weapons are
tricky and he has a low amount of health. The Heavy is well armed and armoured,
but inaccurate and slow moving. A successful team requires a good mix of
classes and players who can work together to amplify their strengths and offset
each other’s weaknesses. Countering an enemy rush takes a different mix of
classes than it does to disable enemy defences and gain ground, for example.
When you select your class, the
screen will tell you how many of each class are already playing on your team.
Use this information to pick your class to work well with both the mix of other
classes, and the role your team has on the map.
We've gone into detail about each of the classes below.
*UPDATE, December 2008*
Types of game
When TF2 launched, there were two types of game: one in which the sides battle for control of the map, via control points, and a 'Capture the Flag' mode, where victory is grasped by taking the 'Intelligence Briefcase' from the enemy's base. Valve has since added two more modes, 'Payload' and 'Arena.'
Control Points
Control points are designated areas on the maps which your team
must capture or defend. As in other games such as Battlefield 2, the more members of
your team standing on a control point, the faster you'll capture it. If an enemy
player makes his way onto a control point, the capture will stall until the enemy is
killed or retreats. Some maps lock control points from play, focusing both
teams to concentrate on specific areas on the map.