Published on 18th August 2008 by
Garlic bread may be £2, but with cheese, I should add £0.50
Originally Posted by kenco_ukI know nothing about developing game engines, but I would assume that if a premium game used a single engine for it's graphics and you released two versions of the game, one locked at a lower res with no fancy shaders, some clever so and so would release a hack to allow full resolution and all details on high - this would then mean people would buy the cheap version in droves, as you're then getting something 'for free'.
Originally Posted by Bauul...few people would be happy paying anything for a cut down version...
Originally Posted by Timmy_the_tortoiseIs a comparison between the food/supermarket and games industries really a reasonable one?
Originally Posted by MrMonroePeople who would never, ever pay money for your game, like people who don't play computer games or pirates, aren't part of that target audience and they never were, so stop trying to appease them with lower prices or different options. They aren't going to play, or at least they aren't going to pay to play.
Originally Posted by MrMonroeIf people aren't paying, drop the price a few bucks. A few months later, when the audience that was willing to pay that price slacks off, drop it again and grab the next 1/4 of a standard deviation of your target audience. The people who get the most utility out of it will have bought it at the high price, and the people who don't get as much utility will have bought it for a reduced amount. Isn't that exactly what your proposal was?
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