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Halo 3 and The Art of Repetition

James Silva talks about how repetition in game design is actually a very good thing and, looking closely at games like Halo 3, Marathon, BioShock and Ninja Gaiden, asks whether repetitive gameplay is responsible for ruining otherwise excellent titles?

http://www.bit-tech.net/columns/2008/02/05/halo_3_and_the_art_of_repetition/1
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