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Climbing The Difficulty Curve
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Climbing The Difficulty Curve
Author:
Simon Hill
Published:
15th January 2008
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Climbing The Difficulty Curve
Simon Hill, designer for Outerlight Software, takes the stage this week to discuss trends in game difficulties. Are games becoming too easy, or are players just getting better? Can developers ever really balance frustration with satisfaction?
http://www.bit-tech.net/columns/2008/01/15/climbing_the_difficulty_curve/1
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