Spec wars...honestly I don't see the point in saying "the ps3 is the king" and all that. The only thing it's king at is hype, nothing more. Why? Because it exists only as specs and some screenshots which most likely aren't any actual gameplay.
It makes no difference what so ever if it has 3, 7, 9 or even 13 cores because (at least from what I've understood from interviews with the game creators) nobody has yet to come up with a solution that could take advantage of all of them.
Dual cores have been around for PC's for a while already but still we haven't seen any _games_ that support it, although nvidia forceware drivers now can put the second core to use (I haven't got a clue as to how much this makes a difference). So how about 3 or more cores? I'm pretty sure that we have to wait quite some time to see multi threading put to use.
I think this sums it up pretty well: "The best console is the one with the best games"
The increase in number-crushing power just gives the programmers more freedom in a way, but they still have to figure out how to use it and it surely isn't going to be a walk in the park.
I think M$ did get a nice headstart with their box 360, and luckily they've learned from the first xbox's release that they have to offer appealing games right from the release if they wish to start selling the box.
It will be interesting to see how the market shares will divide, and how will the ps3 and nintendos new console fare when they get released.
I think the x360 multicore system is going to speed up the development of multithreaded programming and the solutions programmers come up with can be used as an example for the PC games, and ofcourse this works the other way around too.
Originally Posted by Sathy Dual cores have been around for PC's for a while already but still we haven't seen any _games_ that support it, although nvidia forceware drivers now can put the second core to use (I haven't got a clue as to how much this makes a difference). So how about 3 or more cores? I'm pretty sure that we have to wait quite some time to see multi threading put to use.
Hmm, fear uses dual core, how? I think it hasn't been mentioned in the BT article atleast? are there some statistics or tests or anything about it? - a bit off topic though it may be
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(Sorry, always wanted to say that)
It makes no difference what so ever if it has 3, 7, 9 or even 13 cores because (at least from what I've understood from interviews with the game creators) nobody has yet to come up with a solution that could take advantage of all of them.
Dual cores have been around for PC's for a while already but still we haven't seen any _games_ that support it, although nvidia forceware drivers now can put the second core to use (I haven't got a clue as to how much this makes a difference). So how about 3 or more cores? I'm pretty sure that we have to wait quite some time to see multi threading put to use.
I think this sums it up pretty well: "The best console is the one with the best games"
The increase in number-crushing power just gives the programmers more freedom in a way, but they still have to figure out how to use it and it surely isn't going to be a walk in the park.
I think M$ did get a nice headstart with their box 360, and luckily they've learned from the first xbox's release that they have to offer appealing games right from the release if they wish to start selling the box.
It will be interesting to see how the market shares will divide, and how will the ps3 and nintendos new console fare when they get released.
I think the x360 multicore system is going to speed up the development of multithreaded programming and the solutions programmers come up with can be used as an example for the PC games, and ofcourse this works the other way around too.
Ah, damn! Haven't read the article yet!
Thanks for the info
Fear uses DC, even quake 3 uses DC to an extent.