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Archive for the ‘racing’ tag

Games I Own: Lego Racers

Posted on 8th Jul 2010 at 11:19 by Joe Martin with 17 comments

Joe Martin
I never had any of the classic consoles as a kid, only an old Amiga A500+ and occasional access to the BBC Microcomputer at school or the one in my Dad’s office. That means I missed out on some of the apparent classics, like Mario Kart, so I can’t really comment on how Lego Racers compares to what many hold up as the king of kart games. All I can say is that I really liked Lego Racers.

In terms of gameplay and features there’s not really much to say about the original Lego Racers other than that it was a kart racer. You had little racing cars made of Lego and you went through a series of levels, trying to place ahead of the boss of each league. In each race you could collect power-ups to turn the tide of the race – missile attacks, oil slicks, rocket boosters, the usual fare. Unlike the latter Lego Racers 2, the first game didn’t have a big open-world for you to explore between races, just the levels and a few hidden shortcuts.

In fact, the only remotely original feature it had was the most logical and obvious one possible, given the franchise – you could build your own cars from unlocked bits of Lego. Supposedly the design might change how your car handled, but if there was any evidence or indication of that then it was so minimal that I can’t honestly say I ever noticed. Instead, I just tried to make my car look as badass as possible.

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Need for Speed Shift Impressions

Posted on 11th Sep 2009 at 17:45 by Antony Leather with 7 comments

Antony Leather
When it comes to racing games on the PC, I'll freely admit that I demand a certain amount of realism. The hole Fast and Furious wannabe culture just doesn't do it for me. So, when I learnt that EA Games had invited us to see the latest title in a long line of Need for Speed games that are traditionally a bit tongue in cheek when it comes to realistic driving, I was pretty underwhelmed.

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Dirt 2 Demo Impressions

Posted on 27th Aug 2009 at 08:23 by Alex Watson with 8 comments

Alex Watson
After the disappointment of Fuel – which was about as dull and exciting as the coarse fabric pants you could expect to win if you triumphed driving one of its leaden, fart-coloured racers through a fart-coloured post-apocalyptic landscape – I had to admit I approached the demo of Codemasters’ next racer, Dirt 2, with some trepidation.

Fortunately, the recently released demo reveals that we’re mostly back on safe ground, and despite the name it’s not even that brown. That’s because while Fuel was developed by an external studio, Dirt 2 is an inhouse game, and you can tell: Dirt 2 is basically Grid for off-road racing.

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