Posted on 21st Oct 2009 at 12:46 by Joe Martin with 9 comments
Yes, Invisible War had issues. It obviously suffered from attempts to bring the series to consoles. The tiny, insular and empty levels. The universal ammo system. The constant load times and clunky, overly rounded feel of the engine – these were all issues that dogged the game and deservedly so, but slamming Deus Ex 2 for not living up to the legend of it’s predecessor is easier than fist-fighting with a one-armed toddler.
Instead, I prefer to think of the good things about Deus Ex 2 – the things it did better than the original. Believe me, they’re there.