bit-tech.net

Gamecast 01 - Aliens versus Predator

Posted on 15th Feb 2010 at 15:05 by Podcast with 64 comments

Podcast
It's a bit-tech and Custom PC gaming podcast with a difference - video! Of a game! Making it a Gamecast!

In this first Gamecast, Harry and Joe take a look at the brand new, ultra-violent Aliens versus Predator game.

Rather than a conventional video review, we've opted simply to record some footage of the game - the first nine minutes of the Predator campaign - with Harry and Joe offering some commentary on the action. Be warned though, it's very violent stuff - this is an 18 certificate game.

Make sure you check out the full review, both for more coverage of the game, and the ability to download a HD version of the video.

As this is our first Gamecast, feedback on its content and the technical aspects would be much appreciated!

64 Comments

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Jamie 15th February 2010, 15:21 Quote
I like the video adds a nice dimension.
Eggy 15th February 2010, 15:31 Quote
Nice review. Not as bad as I expected to be honest. I still find the HUD to be horrid though.
LeMaltor 15th February 2010, 15:33 Quote
Nice video, I'll read the rest later :D
frontline 15th February 2010, 15:34 Quote
I was sure this was one of AMD's DX11 flag wavers, but couldn't see any mention of it in the review, in fact all i spotted was a DX9 labelled screenshot. Are the DX11 features not worth mentioning or is there a comparison feature in the works?
OWNED66 15th February 2010, 15:37 Quote
i loved this game DEMO
cant wait
yakyb 15th February 2010, 15:51 Quote
isn't gunsmith's walk through of crysis not warhead
Dave_M 15th February 2010, 15:53 Quote
Doesn't look that gory. Half Life had more gore when you hacked people to bits with a crowbar. Left a right mess on the floor. Never seem to get much in the way of blood decals nowadays :(
Gunsmith 15th February 2010, 15:56 Quote
Quote:
Originally Posted by yakyb
isn't gunsmith's walk through of crysis not warhead

Ive done both Crysis and Warhead
Skiddywinks 15th February 2010, 16:07 Quote
Quote:
Originally Posted by frontline
I was sure this was one of AMD's DX11 flag wavers, but couldn't see any mention of it in the review, in fact all i spotted was a DX9 labelled screenshot. Are the DX11 features not worth mentioning or is there a comparison feature in the works?

Same thing happened with CoP. Have to say I'm a little disappointed.

As far as the game goes, all I am going to say is this; shock horror.
memeroot 15th February 2010, 16:09 Quote
any chance of commenting on how well the game works with 3d vision?
Baz 15th February 2010, 16:14 Quote
Quote:
Originally Posted by memeroot
any chance of commenting on how well the game works with 3d vision?

I doubt it - it just gives us headaches.
Quote:
Originally Posted by frontline
I was sure this was one of AMD's DX11 flag wavers, but couldn't see any mention of it in the review, in fact all i spotted was a DX9 labelled screenshot. Are the DX11 features not worth mentioning or is there a comparison feature in the works?

Our Review code was DX9 only.
Skiddywinks 15th February 2010, 16:32 Quote
Quote:
Originally Posted by Baz

Our Review code was DX9 only.

What the? Why on Earth did they only give you DX9 code? Sorry for jumping to the conclusion you are all just lazy *******s, but maybe mentioning that in the review would help!
Baz 15th February 2010, 16:42 Quote
Quote:
Originally Posted by Skiddywinks
Quote:
Originally Posted by Baz

Our Review code was DX9 only.

What the? Why on Earth did they only give you DX9 code? Sorry for jumping to the conclusion you are all just lazy *******s, but maybe mentioning that in the review would help!

From what I understand DX11 was a later addition to the game - it's been great to have a game a decent amount of time before before launch though, and gave Joe plenty of opportunity to play it through.

I fail to see how some fancy lighting and texture optimisations would improve on what is a fairly derivative but not entirely without merit game though. In fact we actually praise the game's graphics as they are in DX9 - they look very nice indeed. DX11 isn't some magic "make everything look better" wand, as we saw with Colin McRae DIRT 2 where the difference was barely noticeable.
Skiddywinks 15th February 2010, 17:03 Quote
Quote:
Originally Posted by Baz
I fail to see how some fancy lighting and texture optimisations would improve on what is a fairly derivative but not entirely without merit game though. In fact we actually praise the game's graphics as they are in DX9 - they look very nice indeed. DX11 isn't some magic "make everything look better" wand, as we saw with Colin McRae DIRT 2 where the difference was barely noticeable.

I fail to see either, and that is why I am reading the review. I want to know what you guys, the professional journalists, think. It's not like I feel ripped off that you didn't have a sentence of "DX11 IS AMAZING OMG", but the fact that it was not mentioned at all is what bugged me. If it's ****, I want it to be pointed out that it is ****. If you aren't impressed, say that. It's important people know what the deal actually is, rather than just the marketing.

Still, without DX11 code, my point seems a bit moot!

I have to agree though, the details and textures do look very crisp regardless of the fact it is DX9. Watching that video did impress me quite a bit. Shame the actual game looks boring and derogatory.
Metrology 15th February 2010, 17:07 Quote
like the video......nice touch.
l3v1ck 15th February 2010, 17:28 Quote
I'm glad VLC played it, because Media Player wouldn't.
I like that the commentary went exactly in time with the footage. It wasn't just talking over stock footage.
human_error 15th February 2010, 17:33 Quote
Quote:
Originally Posted by l3v1ck
I'm glad VLC played it, because Media Player wouldn't.
I like that the commentary went exactly in time with the footage. It wasn't just talking over stock footage.

strange, my wmp played it fine (on win7 and have ffds codecs installed).

I am a little dissapointed with how you felt the alien and predator campaigns play, i guess i'll have to see if i find it getting repetative and boring. Thanks for the unbiased review though bit-tech - it's good to see a review come from competent reviewers with open minds.

Next: please do a dx11 vs dx9 review when it's released.
Sim0n 15th February 2010, 17:40 Quote
"This guy's a spry bugger"

LOL
bigc90210 15th February 2010, 17:47 Quote
Are there dedicated servers for this? i've read so many "yes there are" "no there aren't" reports that i've no idea whats going on with it.

hopefully there will be, if there arent its gonna seriously mar the game
do_it_anyway 15th February 2010, 17:49 Quote
Like the idea.... but I listen to you guys while out running. It takes away the pain and boredom. I can't watch and run... unless I fancy falling into the (icy) canal!
Skiddywinks 15th February 2010, 18:02 Quote
Quote:
Originally Posted by bigc90210
Are there dedicated servers for this? i've read so many "yes there are" "no there aren't" reports that i've no idea whats going on with it.

hopefully there will be, if there arent its gonna seriously mar the game

They are supported, but there are none in the demo, was the last I heard.
GravitySmacked 15th February 2010, 18:09 Quote
Hmmm got it on pre-order (albeit at a very cheap price); wondering whether to cancel or not. Not a bad review but not as good as I hoped.
johnnyboy700 15th February 2010, 18:16 Quote
I'll still buy it and I loved the gameplay video it was infinitely more informative that the actual review - no disrespect to your journalisim skills intended. Do you intend to use video for future reviews?
g3n3tiX 15th February 2010, 19:04 Quote
Thanks for the video, I'm REALLY sorry for unknowingly disturbing it by playing Mass Effect 2... I don't remember playing on and off, strange.

I've got mixed feelings about the game, multiplayer looks like a bit of a dissapointment. I didn't like the melee in the demo, had a little "smash buttons and pray you kill" feeling about it.
shomann 15th February 2010, 19:16 Quote
Been playing the multiplayer demo since it came out and while I hate the matchmaking system (dedicated servers should help this) I honestly can't get enough of it...as long as I am a Marine or Predator.

I simply don't like playing the Alien. I have seen it done with frightening grace and lethality, but to me it gets confusing and disorienting way too fast.

As the Predator though...well, there is a huge satisfaction in chaining together kill after kill, Marine and Alien alike. I rarely go for the insta-kills as it leaves you open too long. The key to the Predator is obtaining any of his ranged weapons as quickly as possible. After that, realizing that you are not the equal of the Alien at hand to hand is vital.

As a Marine, the game is quite eerie. No enhanced vision - you must survive with just your pathetic (but nice looking!) flashlight and your motion sensor (which really works on motion, so if there is an Alien parked above you, just watching, its game over...man). You do have an awful lot of firepower available. Rifle fired grenades and shotguns rule - smart-guns should be alot more powerful, and I can't see sitting still long enough to bust out sniper shots - but its up to you ;)

All in all, I will get this game just for the multiplayer and might delve in single-player if I feel like it. I will also wait for a nice Steam sale to snag it ;)
Omegahunter 15th February 2010, 19:18 Quote
Joe Martin get your facts right, ive got the original PC version of the game in front of me and the title was " Aliens versus Preadator ".
Im not talking DVD case but the cardboard box with CD case inside, windows 95/98 CD-ROM

Only the Jaguar version used the title " Alien vs Predator " and since your comparing the new one against the PC one that doesnt count.
flibblesan 15th February 2010, 19:22 Quote
Quote:
The follow-up to the Rebellion’s earlier AVP game (which is distinguished from the 2010 revival by the fact that Alien is now plural, begging the question why they didn’t call it Many Aliens vs Predator)

Original game for PC was called Aliens versus Predator. The only difference between the two titles is the abbreviation of versus.

Or did you mean the original Jaguar game?
Gunsmith 15th February 2010, 19:35 Quote
i liked the video review, it gives you a feel of the game and how it plays far better then any written review. some people seem to forgot that its a culmination of everything (menu, hud, movement, animation, pacing) that decides if its a great game.
erratum1 15th February 2010, 19:36 Quote
The gameplay video looks like something i might enjoy, but other reviews i've seen have said that it's not very good.

Gamespots video review....
http://uk.gamespot.com/xbox360/action/aliensvspredatorworkingtitle/video/6250849/aliens-vs-predator-video-review?tag=summary;watch-review
DarkLord7854 15th February 2010, 19:55 Quote
I'm sorely disappointed with this game, been waiting years for a new Alien game to come out since AvP2 and this one is a massive let-down so far from what I can see. I'm really bummed out :(
vdbswong 15th February 2010, 19:58 Quote
Quote:
Originally Posted by shomann
Been playing the multiplayer demo since it came out and while I hate the matchmaking system (dedicated servers should help this) I honestly can't get enough of it...as long as I am a Marine or Predator.

I simply don't like playing the Alien. I have seen it done with frightening grace and lethality, but to me it gets confusing and disorienting way too fast.

As the Predator though...well, there is a huge satisfaction in chaining together kill after kill, Marine and Alien alike. I rarely go for the insta-kills as it leaves you open too long. The key to the Predator is obtaining any of his ranged weapons as quickly as possible. After that, realizing that you are not the equal of the Alien at hand to hand is vital.

As a Marine, the game is quite eerie. No enhanced vision - you must survive with just your pathetic (but nice looking!) flashlight and your motion sensor (which really works on motion, so if there is an Alien parked above you, just watching, its game over...man). You do have an awful lot of firepower available. Rifle fired grenades and shotguns rule - smart-guns should be alot more powerful, and I can't see sitting still long enough to bust out sniper shots - but its up to you ;)

All in all, I will get this game just for the multiplayer and might delve in single-player if I feel like it. I will also wait for a nice Steam sale to snag it ;)

I agree about the multiplayer, sure the instant kills are "easy" to pull off and somewhat gratifying, people (or at least the more experienced) will soon realise that it leaves you open for far too long and that the rock-paper-scissors melee combat is actually very rewarding when done right.

Although, how do you figure that the Alien is better at Hand to Hand? I've noticed that whilst the Alien is faster, the Predator does seem to pack more of a punch and has a stupid range on that Heavy Attack.

As for the marine, for all my complaints about how close up he's somewhat underpowered (especially when compared to the other two races) - no stun with his melee, nor do bullets etc. have interrupt.... it's how it should be and he's got a large advantage over distance. The problem i think is that the demo map has too many corridors for Aliens or Predators to run around once you start shooting.

+ As for the sniper, i just find it's rather useful no-scoped... packs a lot of punch and whilst isn't terribly accurate, you can treat it like a close-mid range automatic shotgun :D
trek554 15th February 2010, 21:31 Quote
no DX11? um okay...

btw what is wrong with the site? it has become slower and slower over the last couple of weeks.
runadumb 15th February 2010, 21:43 Quote
Ah good review and video was a nice touch. I pre-ordered it at the weekend as its only £17 and at worst I thought it would be worth that. At best though it could have been a game of the year contender but oh well, maybe the next game.
I always find it interesting how lots of people are complaining about something in a game (the combat in this) and yet the developers either defend it or dont notice it's a problem. Why is that? Well I look forward to playing it, oh and my new issue of Custom PC came today :) will have a gander at that to tonight
VaLkyR-Assassin 16th February 2010, 00:03 Quote
Quote:
Originally Posted by fac51
Hmmm got it on pre-order (albeit at a very cheap price); wondering whether to cancel or not. Not a bad review but not as good as I hoped.

I'm thinking the same :/ I got all excited about it a couple of weeks back when I saw it going fairly cheap on play.com, but this review has kind of nearly put me off. I don't like the idea of the recycled levels i.e. having the exact same ones for every species, it seems both lazy of the devs, and makes for a very boring repetitive game.
SMIFFYDUDE 16th February 2010, 00:36 Quote
Which version is Alien vs Predator? I'm confused. Are you on about 1999 version, because i've owned that since release and its definitely spelt Aliens.
Veles 16th February 2010, 01:33 Quote
Joe has a much more manly voice than I thought he would :p
vdbswong 16th February 2010, 01:45 Quote
Quote:
Originally Posted by runadumb
I always find it interesting how lots of people are complaining about something in a game (the combat in this) and yet the developers either defend it or dont notice it's a problem. Why is that?

Personally, i think it's because, and no offence to the Bit-tech staff, that the "people" who do complain about something usually haven't played enough and/or don't understand that game.

I mean sure, there are times when things are genuinely broken, and there are times like now where two camps have differing opinions... it's situations like these where the side who complain, generally are the ones who don't understand.

For example, i remember CustomPC's review of Devil May Cry 4 and how it ended up as button mashing, also pointing out various "flaws" with the combat and exceed system which were completely unjustified since (and again, no offence) they didn't put enough time in.

Also, the review stated that lightsaber battles in Jedi Knight were likened to be "blisteringly fast action". Now i'll put myself out on a limb here, but i'm relatively confident that i've put in more time on Jedi Knight (3 - Jedi Academy) than the majority of forum members (maybe even combined) and the fights really aren't that fast... i mean they can be over in one hit, but there's usually quite a bit of jumping and manouvering in between said clashes.

Anyhow, i digress, my main point is that i've put quite a few hours into the AvP demo, be it on the PC or on the 360 and sure, there are people who run around doing the stealth kills and grabs, however those aren't the same people who top the leaderboard... because the good people realise how vulnerable it makes you and also know that continuing to hit you does the same job in the same amount (or ever-so slightly longer) of time but still means you can defend yourself from any other threat coming. The combat, as i stated before is very much a Rock-Paper-Scissors affair with Blocks (beat)> Light Attacks (interrupt)> Heavy Attacks which then circles back on itself.

And as for the complaints about the single (or two?) stealth kill animations. How many games have multiple and varied stealth kill animations? Vampire the Masquerade: Bloodlines doesn't, neither does Dark Messiah of Might and Magic (the only two i can think of right now...). I mean Arkham Asylum cycles between... 3 or 4? But other than that, there's not a "huge" amount of variation in many games so i don't see why it's a complaint?

/bleh, rant over.
Stelph 16th February 2010, 11:51 Quote
I agree with vbdswong, I was a bit disappointed that the review had quite a negative tone about the game, despite awarding a 7 overall, and personally from reading the review most of the points that the game was marked down for dont seem like majot issues.

- Cant comment on the story so far but TB i couldnt give a hoot, what rebellion have done is finally create a game where the player is allowed to play like they are in the movies Aliens/Predator, thats all any fan ever wanted IMO and so they dont need to bring anything new to the table in terms of plot
- Revisiting areas as each of the different species was something that actually appealed to me in the previous AVP2
- in the Demo the insta-kills still (even after hours playing the game) make me jump and dont seem tired or repetative, im still pleased when I manage one and hoping to god someones not sneaked up behind me! This may change in the Single player but TBH i didnt find the "rush and kill" gameplay as an alien in the original game as an issue so im not convinced itll be an issue now
- As the Developers mentioned, the marine being able to block attacks isnt completely cannon but it does help the gameplay a lot when you get jumped (and TBH I do have haze memories of people beating back Aliens in the movies with their gun butt ect, how about the scene where the alien is trying to get into the APC and the marines are holding the door colsed till the alien gets a shotgun to the face, they are strong not super-human!)

Anyway, still looking forward to the game myself, just hoping that Rebellion follow up the release with the promised DLC to keep the online gaming interested
Phil Rhodes 16th February 2010, 15:21 Quote
Is it me or does this entire battle take place over about three square inches of terrain?

Does it not plonk you down on the terrain right at the beginning with the bad guys directly in your sights?

Is it not a "press [button] to watch the animation" game?

Is it not a console game?
Baz 16th February 2010, 15:29 Quote
Quote:
Originally Posted by Phil Rhodes
Is it me or does this entire battle take place over about three square inches of terrain?

Does it not plonk you down on the terrain right at the beginning with the bad guys directly in your sights?

Is it not a "press [button] to watch the animation" game?

Is it not a console game?

1) Not quite 3 inches, but there's plenty of repetition between the races
2)Yes
3)Yes
4)Yes, but with a keyboard!

I'm possibly the biggest Aliens fan you'll ever meet, and I won't be playing this. Oh for Colonial Marines, which at least had some squad play potential :(
erratum1 16th February 2010, 15:45 Quote
I was playing the demo last night and all the marines were playing as a team, grrr... people always want to do their own thing.

In deathmatch they want to play as a team then in left 4 dead they don't !! But they were French !!!
SNIPERMikeUK 16th February 2010, 15:50 Quote
Nice to see a great video to acompany the review, showed some great stuff, and no american trash talking just nice calm talking english peeps....
Baz 16th February 2010, 16:19 Quote
Quote:
Originally Posted by SNIPERMikeUK
Nice to see a great video to acompany the review, showed some great stuff, and no american trash talking just nice calm talking english peeps....

Well, I do tell Joe he's rubbish, but that's not trash talking, that's true.
Skiddywinks 16th February 2010, 17:33 Quote
Quote:
Originally Posted by Baz
I'm possibly the biggest Aliens fan you'll ever meet, and I won't be playing this. Oh for Colonial Marines, which at least had some squad play potential :(

Had? Last I checked it was still coming out. Or at least that's what Gearbox say.
Hovis 16th February 2010, 17:59 Quote
Regarding the marine being able to fight aliens and predators in hand to hand I don't know where people get the impression it's impossible or unusual. In Aliens Vasquez fights and beats an alien in hand to hand combat, just she happens to get maimed by the acid spray, but she does a pretty good job of pinning it's head to the side of a duct and shooting it through the face. Both Dutch and Harrigan in the Predator movies also have pretty drawn out hand to hand fights with the monster, although they look set to lose both the evidence is without the element of surprise the Predator doesn't always have it so easy.

Disappointed with the game so far I must confess though. If the aim if the game in Pred/Alien mode is to sneak and kill then as has been mentioned it needs a LOT of death animations to not be boring. Bloodlines and Dark Messiah have been mentioned as examples of games that didn't have many stealth kills, but there again they were not stealth kill games. If you look at Tenchu, Velvet Assassin, Manhunt or Hitman: Blood Money as examples of games where the objective is to bump people off stealthily you'll see often dozens of animations.

If anything can save it, it's multiplayer. Survival mode sounds like a hoot but I miss the skirmish mode from the original game, that was brilliant, as was the way lighting was handled in that game. Feels like a step back in some ways.
shomann 16th February 2010, 18:12 Quote
Quote:
Originally Posted by vdbswong
I agree about the multiplayer, sure the instant kills are "easy" to pull off and somewhat gratifying, people (or at least the more experienced) will soon realise that it leaves you open for far too long and that the rock-paper-scissors melee combat is actually very rewarding when done right.

Although, how do you figure that the Alien is better at Hand to Hand? I've noticed that whilst the Alien is faster, the Predator does seem to pack more of a punch and has a stupid range on that Heavy Attack.

As for the marine, for all my complaints about how close up he's somewhat underpowered (especially when compared to the other two races) - no stun with his melee, nor do bullets etc. have interrupt.... it's how it should be and he's got a large advantage over distance. The problem i think is that the demo map has too many corridors for Aliens or Predators to run around once you start shooting.

+ As for the sniper, i just find it's rather useful no-scoped... packs a lot of punch and whilst isn't terribly accurate, you can treat it like a close-mid range automatic shotgun :D

Perhaps I just suck at melee combat with the Predator. I keep getting owned by the Alien tail attack. A vibra-disc to the attacker's face usually saves me ;) The Predator heavy attack takes a long time to charge, and the Predator gives off an audible warning that what he is about to do. A good Alien will just sneak around it and attack.

The Marines, if they band together, are a frightening proposition. A good marine will dodge the ranged Predator attacks and unless the Aliens swarm, picking them off one at a time is relatively easy.
kornedbeefy 16th February 2010, 19:02 Quote
Its Alien vs Predator + a 7 review score. While not fantastic its good enough that I'll be buying it, its Alien vs Predator. :)
vdbswong 16th February 2010, 19:07 Quote
Quote:
Originally Posted by shomann
Perhaps I just suck at melee combat with the Predator. I keep getting owned by the Alien tail attack. A vibra-disc to the attacker's face usually saves me ;) The Predator heavy attack takes a long time to charge, and the Predator gives off an audible warning that what he is about to do. A good Alien will just sneak around it and attack.

The Marines, if they band together, are a frightening proposition. A good marine will dodge the ranged Predator attacks and unless the Aliens swarm, picking them off one at a time is relatively easy.

There's a good set of videos on Youtube by a guy called tidomann which have a "guide" to the melee combat for each species (although the Predator one isn't up yet). It just walks you through each of the various types of attacks, like the Close Combat Featurette but just... better.

I found playing as the Predator so much more... "safe" in the multiplayer since i'm not instantly punished when i mess up and get countered (slight knockback + stun > knocked on the floor).

The Alien's tail attack is rather deadly (and i found out it has hardly any startup on any surface that's not the "floor" since it's designed to poke out lights... the tradeoff is that it's more disorientating to use). However, whilst the Alien doesn't emit the "growl" of the Predator for the heavy attack, it does have a "standup and slide" visual cue. I think the growl is to warn people when Pred's are cloaked which the Alien obv. can't do.

As for sneaking round the Heavy Attacks, i've personally found that rather hard to do since the lock on with the melee seems to be rather... sticky? As long as you can turn roughly in time with the Alien, you should still be able to connect... i've heard attaching to a wall can be a good counter though.

And as for the shuriken disc thing... if there was one thing that could be classed as game-breaking, i think that would be it. I absolutely hate it when i get caught by that thing since it just feels so cheap, but don't get me wrong. As a Pred it does feel rather satisfying... the problem is that it removes the need for the combi-stick with a faster startup but longer cooldown before you can use it again/comes back to you. However that last point is obviously moot when you can control the damn thing in the air :D. Many a time have i thrown out the Shuriken, have it miss the first time, get hit by an Alien, go to block and have the disc catch them on the way back merely because they were between me and the return path.... ever so funny but ever so frustrating when it happens to you (especially if you manage to take out that Predator in the time between).

And as for the marine's banding together... that indeed is a larger challenge. I remember one match we managed to set up an "honour" system whereby it was Species Deathmatch (albeit with Friendly Fire), it was actually really fun especially considering the lack of communication between us all. The marine's all went around together in a group and the Aliens skulked about in the shadows before using either another Alien or Predator as a distraction before leaping into the group. Ever so satisfying when you manage to successfully stalk and eliminate a group of 3 marines using distractions and hit and run tactics :D.
thehippoz 16th February 2010, 23:21 Quote
the humans are so gimpy lol
DarkLord7854 17th February 2010, 05:20 Quote
Quote:
Originally Posted by Baz
1) Not quite 3 inches, but there's plenty of repetition between the races
2)Yes
3)Yes
4)Yes, but with a keyboard!

I'm possibly the biggest Aliens fan you'll ever meet, and I won't be playing this. Oh for Colonial Marines, which at least had some squad play potential :(

I challenge you to proving you're a bigger Aliens fan! :p (j/k)

I tried playing it, just because I love the Aliens franchise so much, and it's just.. unplayable.. the Alien was kind of fun for the first 2 levels and then I just got bored, Marine and Predator are just.. lame. Meh. I'm going back to AvP2 Multiplayer.

That and the game keeps freezing, it's really annoying.


Thankfully 5 new Alien books came in the mail today, so I at least have something good to read to keep me busy.
impar 17th February 2010, 11:15 Quote
Greetings!
Quote:
Originally Posted by Baz
Our Review code was DX9 only.
So a follow-up article with screenshots comparisons and performance differences is expected?
vdbswong 17th February 2010, 14:43 Quote
Quote:

That does look rather swish... hopefully it'll look rougly similar if it runs in DX10.
ernestBurney 17th February 2010, 15:05 Quote
Quote:
Originally Posted by SNIPERMikeUK
Nice to see a great video to acompany the review, showed some great stuff, and no american trash talking just nice calm talking english peeps....

hahahah at this - he is right but its nice that its pointed out!;)
Blademrk 17th February 2010, 15:47 Quote
Quote:
Originally Posted by Hovis
Regarding the marine being able to fight aliens and predators in hand to hand I don't know where people get the impression it's impossible or unusual. In Aliens Vasquez fights and beats an alien in hand to hand combat, just she happens to get maimed by the acid spray, but she does a pretty good job of pinning it's head to the side of a duct and shooting it through the face. Both Dutch and Harrigan in the Predator movies also have pretty drawn out hand to hand fights with the monster, although they look set to lose both the evidence is without the element of surprise the Predator doesn't always have it so easy.

There's also Machiko(? it's been a while since I read it), the (blooded) human that ran with a Preditor pack in the AvP book Hunter's Planet. She often held her own against the Preditor she nicknamed Shorty, so it's definitly not impossible.
Hovis 17th February 2010, 18:07 Quote
Yeah Machiko slaps a few aliens about, but the books are just expensive fanfic. The AvP games are very much just Predators stepping into the Aliens franchise. The books seem to be a bit all over the shop. The AvP movies are Aliens turning up in the Predator franchise, and to be honest if it wasn't for the fact the games have been so good over the years the whole thing wouldn't have lasted longer than Freddy vs Jason. There's no consistency and nobody to address the simple fact that a smartgun is to Predators what a hungry bloodhound is to a poorly concealed sausage.

Much as I liked AvP and AvP2 I do miss the days of pure Aliens games. Aliens was arguably one of the very first ever First Person Shooters back on the Spectrum and Amstrad, and there was a really rather cool Alien game based on the first movie as well. Alien 3 on the Megadrive was pretty cool too. Predator just had a sideways scrolling shooter as far as I recall that I played on the Atari ST but it wasn't up to much, there was a Predator 2 game but I think that was even worse. I'm very interested in seeing what Colonial Marine turns out like. Without the Predators the Alien series has real potential, as does the Predator series if somebody was to pick it up. There's a new Predator-only movie in the pipeline so maybe things will take off again.

Fear my Aliens nerd skillz.
jonmcc33 18th February 2010, 23:31 Quote
I have the full retail game now. Trying out the Marines single player and I'm not impressed. Graphically it's nice but I really hate the firing from the hip garbage. Not to mention that the pulse rifle is pathetic. I go through 50 rounds to kill an alien but 12 rounds from a pistol will kill one. Going to try the Predator single player now.

Oh, DX11 graphics rock! Game looks amazing!
llah66 20th February 2010, 11:47 Quote
got the game this morning not happy as for some reason once you choose who you want to play and the intro finiishes nothing use task master and it says game not responding so uninstalled rebooted and it worked so thought i woulg give multi-player ago same as before not responding so at the moment pissed of lol:(
boiled_elephant 21st February 2010, 06:41 Quote
Quote:
Originally Posted by Skiddywinks

I have to agree though, the details and textures do look very crisp regardless of the fact it is DX9. Watching that video did impress me quite a bit. Shame the actual game looks boring and derogatory derivative.

Corrected. I'm gonna popularize the concept of Vocabulary Nazism :D
runadumb 21st February 2010, 12:41 Quote
Quote:
Originally Posted by llah66
got the game this morning not happy as for some reason once you choose who you want to play and the intro finiishes nothing use task master and it says game not responding so uninstalled rebooted and it worked so thought i woulg give multi-player ago same as before not responding so at the moment pissed of lol:(

I had the same problem but found if you select Dx9 from the launch options it works fine. I have a GTX260 so im annoyed you cant play on DX10 but i've had no problems since doing this. Played through Predator missions in under 2.5hrs but enjoyed it. Near the end of Marine missions now and its way better. Glad to see the aliens jump all over the place, was worried they would be more static due to consoles. Also wish id played on Hard because im finding it very easy
vdbswong 21st February 2010, 23:59 Quote
Quote:
Originally Posted by runadumb
I had the same problem but found if you select Dx9 from the launch options it works fine. I have a GTX260 so im annoyed you cant play on DX10 but i've had no problems since doing this. Played through Predator missions in under 2.5hrs but enjoyed it. Near the end of Marine missions now and its way better. Glad to see the aliens jump all over the place, was worried they would be more static due to consoles. Also wish id played on Hard because im finding it very easy

Supposedly Nvidia cards have issues when you enable VSync and Mouse... something.

ATi cards don't run when you use Catalyst 10.1 or 10.2 so you have to roll back the drivers.

There's an FAQ on the Steam forums which lists common problems and how to solve/get around them.
CowBlazed 22nd February 2010, 20:15 Quote
Tried the demo, consisted of nothing more then aliens and predators running around grabbing people, only for another alien or predator to line up behind and wait for the animation to end so they could then perform the insta-kill grab.

Marine was practicaly useless, for every 1 lucky kill you'd get the opporunity to watch yourself being grab killed 10 times.
DarkLord7854 22nd February 2010, 20:39 Quote
Quote:
Originally Posted by vdbswong
Supposedly Nvidia cards have issues when you enable VSync and Mouse... something.

ATi cards don't run when you use Catalyst 10.1 or 10.2 so you have to roll back the drivers.

There's an FAQ on the Steam forums which lists common problems and how to solve/get around them.

VSync, Mouse Lag, and pre-rendered frames. All those options have to be turned off to supposedly "fix" the game, however mine still stutters/freezes every few minutes. Not that it really matters since I find the game crap either way, but still, very irritating.
NethLyn 24th March 2010, 14:42 Quote
Got stuck into the game now and am on Mission 3 of the Marine campaign. I'm reminded more of Alien Trilogy on consoles than the first AvP with the melee attacks letting you fight off a facehugger by hand in SP. That breaks my disbelief compared to the 1999/2000 game and it should've been left in - as a single facehugger is that deadly and I want to play in the world of the films.

My only gripe is making DLC out of MP maps that they gave away in a special offer last weekend - I'm assuming not even the people that overpaid by £13 on Steam will get those 4 extra maps for free, they'll probably be expected to pay a fiver. There's going to be a sequel now, so I'll move straight on to that and would only consider DLC when it was all bundled as an retail add-on like Fallout 3.
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