Gaming Podcast 6 - IWNet, Windows 7 and Yak Meat
Posted on 29th Oct 2009 at 11:27 by Podcast with 11 comments
With Alex and Tim both available for a podcast this week, we sit down to discuss all the latest gaming news and controversies - from Activision's unveiling of IWNet for Call of Duty: Modern Warfare 2 to games compatibility in Windows 7.
That's not all we've got going on though - we also sit down for a quick snack of Chinese Yak meat live on tape and hand out the first of a new set of prizes in our Guess The Screenshot competition. Fun times!
On top of all that we've also got the usual Reader Mail and we finally talk about how good games packaging used to be when everything came in a huge cardboard box.
In the next podcast we'll be discussing how to get into the games industry and whether it's more important to have a recognised qualification or some experience in the real world. We'd love to hear your thoughts on all this, so drop your opinions in the forums or send them to the usual email address - Podcast@CustomPC.co.uk. Please be sure to mark your emails as 'Gaming Podcast'.
That's not all we've got going on though - we also sit down for a quick snack of Chinese Yak meat live on tape and hand out the first of a new set of prizes in our Guess The Screenshot competition. Fun times!
On top of all that we've also got the usual Reader Mail and we finally talk about how good games packaging used to be when everything came in a huge cardboard box.
In the next podcast we'll be discussing how to get into the games industry and whether it's more important to have a recognised qualification or some experience in the real world. We'd love to hear your thoughts on all this, so drop your opinions in the forums or send them to the usual email address - Podcast@CustomPC.co.uk. Please be sure to mark your emails as 'Gaming Podcast'.





11 Comments
Discuss in the forums ReplyThere is games design and games development which I think are two very different aspects of making a game. Even indie developers they tend to have a "programmer" and a "Game Designer" who is in some cases also an artist, Games are programmed in C++ and they use directX shaders and CUDA for PhysX which is programmed in C which I guess is not something you can just pick up, or can you? But it is the programming side that really interests me.
Game development has come along way since it has emerged and has yet a lot to go through. With the advent of DirectX 11 and future nex-gen platforms and innovations in gameplay control like Natal or PS3 wand with new technologies that will enhance the gamer experience through multiplayer and massive multiplayer gaming that will push the envelope of development to beyond what we can currently imagine.
Talking about 'modding' a game. Will this die out? as MW2 has basically banned modding the game? and will future games will follow suit?
i still stand that for any single player game, GTA4 or HL2, an online activation should not be required.
im no game developer or any degree related to gaming, but i'd imagine getting a degree in computer science is the best way, live the university life and get a degree that isn't too closed off in one industry.
Only wild Yaks are endangered (technically 'threatened', not endangered anyway), like wild cows are pretty rare too. Domesticated yaks, like cows, are bred for their milk, fur and meat - as it also says on that stage.
The Engrish on the Yak packets states that it's 'semi-wild yak' that we ate - which I guess is the same as saying it's free-range Yak, i.e. not endangered.
We do have R18+ on films, and just about everything else, it is only games that are being held back. So yeah, we do have the full versions of Alien, Terminator etc, we just get shafted when it comes to combining a degree of interactivity with the content