Series 3, Episode 6 - GamesCom 2009, WoW Cataclysm, Shadow Complex and much more
Posted on 28th Aug 2009 at 10:28 by Podcast with 12 comments
This week’s podcast is all about gaming, and my is there a lot that’s talked about, with everything from GamesCom 2009 to WoW’s Cataclysm expansion to the XBox Live game Shadow Complex all talked about. And more. Lots more. Plus, there’s a prize to be snaffled, so sign up now!






12 Comments
Discuss in the forums Replyi think there should be more AAA titles ports like GTA4 (without the long delay) higher texture and model details. IMHO those are enough to keep the PC community going.
the reason PC gaming is dieing is because the failure of computer manufacturers: the crappy "desktop replacement" and the "gaming laptop". neither of those can game, and people who've spent thousands on those are turned off PC gaming because of this.
(typed this out on the train, while going home after Asus event :) )
edit: Starcraft 2 is not boring :p. Bear in mind one of the main reasons Starcraft is so popular is LAN play. Also, you missed out the Diablo 3 news, the unveiling of the monk class! (which is basically the Paladin from D2)
edit2: you didnt give the email for the screencap competitition? podcast@custompc.co.uk IIRC.
edit3: link to gamasutra article pl0x :)
edit4: my views on PC gaming dying out is two-phase. I think it's less stratified than it used to be - PC games used to be hardcore, simulators, that kind of thing and console games were platformers etc. whereas now you can develop all sorts of different kind of games on both (but I find for most platformers on PC like Assasin's Creed I *much* prefer using an xbox 360 controller). And in that, consoles are more popular, so there is a greater emphasis now on producing console games then porting them to PC.
However, some developers / publishers produce content almost exclusively for the PC. Valve and Blizzard spring to mind. I think there will almost definitely always be a market for games on the PC for one reason or another. I think we have had a lull, but a lot of that has been because of games companies stifling innovation - consider there seems to be fewer big game companies now for the PC, so less competition, so less innovation. Just look at EA for the proof of this, they buy a franchise and produce games with the same engine over and over again. The console market has more players, so moves a bit faster, which means devs / producers have to invest extra to make sure their games beat off the competition.
Which game is TF2 competing against? Or Left4Dead? Or Company of Heroes? Whereas a few years ago when starcraft came out there was age of empires and command and conquer etc. it seems the smaller companies have been absorbed into the bigger ones so they can just slowly do all their own thing. Even different companies don't go head-to-head so much, look at EA aiming C&C4 at the 'casual' market so that it doesn't compete with Starcraft 2. The guy said as much in the interview last week.
Battlefield 2 hasn't really had a decent competitor for it's scale / use of vehicles, except perhaps for THQ's Fuel of War that was very underwhelming.
I think indie games developers are still doing well in patches though - but it is difficult for them to break through in a market which is now pretty mature and dominated, and seems to a degree stuck in a routine. Blizzard-Activision are the slowest developers in history which I'm sure if they had a vicious competitor they would re-address, but with the 56% revenue from WoW which all they need to do is keep running pretty much, the incentive for them is just not there to make new games.
In effect, I think the market for high-quality (or triple A as you said) PC games is something of an oligopoly, and suffers the negative effects of that. (imperfect competition leading to; lower quality goods, higher prices for goods, less innovation, etc.)
why not make all games like bayonetta, and create a forum called saddle poppers unite, they can upload footage of them owning- from a camcorder filming a tv set.. playing on a saddle backwards
Also taking part in this episode's screenshot contest for the fun of it. I can name two that fit the description, but not sure which is the right one.
Oh and first post on the forums btw, but been an avid reader of bit-tech since the second half of 2006.
Hallo ;)
Also why is there so much skipping? Bad cutting? If so fire whoever done it ^_^
EDIT: Forgot to say the audio of the past podcasts never used to be this bad :(
EDIT AGAIN: Just checked, you went to 64Kbps....fail
Both of our Game shops have massively downsized the PC gaming sections so I think that the shops themselves are partially to blame for the decrease in PC game sales, there is just not the choice in the stores anymore.
That'd be Clive this week :O
Oooh, I like that. While the audio quality and so on is something we'll improve on, it was always my intention to make the gaming podcast a bit more of a casual affair.