Posted on 26th Aug 2005 at 13:41 by Chris Caines with 50 comments
Having reinstalled his PC, Chris Caines discovers the information underworld and secret handshakes his way into RSS.
Posted on 10th Aug 2005 at 10:11 by Chris Caines with 20 comments
The net-porn generation is here, and not only is smut available online, it's in our games, too. Chris Caines and Wil Harris discuss whether access to pornography is actually any easier than before.
Posted on 27th Jul 2005 at 08:28 by Chris Caines with 65 comments
Given technology is designed to make our lives easier, how often do you sit there pleading for something inanimate to work?
Posted on 21st Jul 2005 at 11:36 by Wil Harris with 42 comments
It's that old chestnut again - the price of games. However, we have some new ideas about how games could, or should be priced - based on graphics features, or digital downloads, or production qualities. Do any of them float your boat?
Posted on 13th Jul 2005 at 09:23 by Chris Caines with 23 comments
Feeling the pressure to upgrade your copy of Microsoft Cheese, Port and Cigar Server to version 16? Don't give in just yet!
Posted on 29th Jun 2005 at 13:05 by Chris Caines with 28 comments
How has fatherhood changed Chris? Well, it's made him contemplate just what technology is going to be like as the next 18 years fly by...
Posted on 16th Jun 2005 at 09:27 by James Morris with 16 comments
By releasing his new book for anyone to download and share around under a Creative Commons license, James Morris puts his money where his mouth is - as the mainstream media industry continues its struggle to cope with digital technology.
Posted on 28th May 2005 at 08:00 by Wil Harris with 12 comments
In this week's column, Wil Harris discusses Intel's decision to introduce its dual core Pentium D processors at very affordable prices. It is becoming obvious that Intel is looking for new markets, and has the mainstream user in sight.
Posted on 13th May 2005 at 16:03 by Wil Harris with 82 comments
In today's column, I examine how the technology behind the newly-announced Xbox 360 - the processor, graphics unit and system architecture - could have an impact on the PCs that we enthusiasts see on our desktops over the next couple of years.
Posted on 6th May 2005 at 12:18 by Wil Harris with 22 comments
Readers woke up to a new world and a new bit-tech design this week. Wil Harris discusses the changes