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Archive for the ‘sandbox’ tag

Most Broken Game: Off the Rails

Posted on 8th Sep 2010 at 12:51 by Phil Hartup with 7 comments

Phil Hartup
One of the great tests for any sandbox game is to see what happens when you throw your toys out of the pram and go on a good old fashioned killing spree. Whether it’s starting a police chase in the GTA series, trying to take on the whole Third Reich at once in The Saboteur or picking fights with the population of Oblivion, these moments let us test the boundaries of the game and experiment freely. They can also be incredibly fun.

Unless you’re playing Boiling Point.

My personal killing spree in Boiling Point: Road To Hell began quite by chance. Returning to town from a spell in the jungle, I’d just saved the game and driven into the main town when, whoops, splat! I’d run over a local, oh dear. Somebody was shooting at my car in retaliation so I got out, identified the shooter as another civilian and killed him. It seemed rude not to under the circumstances and I hoped I could consider the matter settled. Unfortunately, things just escalated.

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Free Games I Like: Minecraft

Posted on 13th Jul 2010 at 15:25 by Joe Martin with 8 comments

Joe Martin
Am I late in discovering Minecraft? Judging by the fact that development started in 2009 and that Minecraft has over 23000 registered players, I’m willing to bet that I am late in discovering it. Doesn’t matter. It’s still awesome.

Minecraft isn’t technically a free game – it’s a free playable alpha of an indie game that’s still in production. It’s playable online, in a browser, in both singleplayer and multiplayer formats.

Best described as a minimalist, retro sandbox, there’s no real aim to Minecraft, at the moment anyway. All you do is run around a world carved out of rudimentary, regularly sized blocks, fending off critters and bashing holes in things or piling up blocks. It’s the bashing and piling which forms the focus of the game.

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Games I Own: Far Cry

Posted on 16th Feb 2010 at 10:54 by Joe Martin with 39 comments

Joe Martin
I never really got on with the original Far Cry, which came out when I was at university and which another one of my friends, who lived next door, fell in love with. His PC was better than mine at that point and the fact that he could max every setting and I couldn’t probably had a lot to do with it though.

This game is amazing, check out the graphics!” He’d say.

The problem was, I’ve never been someone who is incredibly interesting in graphics. As I’ve said loads of times before, I play games for other reasons. I want a good story or gameplay that challenges and engages me. I want to be transported, to be somewhere – someone – else. I want to invest myself in something that is worthy of my attention and to be able to take something away from it, even if it’s just a new joke or a funny story. I don’t just want to look at pretty pictures.

Pretty pictures can be a big part of it, obviously. If a game has photorealistic textures and so on then that all helps with the illusion, but for me a game can’t rely on just the pictures if it doesn’t have a good tale to tell, whereas if the tale is good enough then it doesn’t matter how bad it looks. Unfortunately, all Far Cry had was pretty pictures. The story was absolute dross.

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