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Archive for the ‘rts’ tag

Total Annihilation and the four hour adrenaline rush

Posted on 11th Feb 2013 at 07:20 by David Hing with 23 comments

David Hing
Starcraft 2 is probably my favourite game that I never play. I fell for the original thanks to a decent demo that captured the feel of the single player game and I loved the campaigns, despite being so unbelievably terrible at the game to never really grasp how to progress into even the later Terran missions, let alone the Zerg and Protoss campaigns.

When the long awaited sequel came out, I threw myself into the notorious multiplayer, which was something I had never had the option to do with the original thanks to my thoroughly rural internet connection that might very well have been carried on the back of cows and a friendship group that consisted of non-LAN compatible Amiga owners.

The multiplayer clicked and resonated with me, although the joke is that just because you understand something, it doesn't mean you can necessarily do anything about it.

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Thoughts on King Arthur II

Posted on 12th Jun 2012 at 07:10 by Paul Goodhead with 4 comments

Paul Goodhead
I can hardly call this a review, but after seeing King Arthur and King Arthur II on sale on Steam, I felt compelled to write up some of my thoughts on the two games.

I enjoyed the first game, despite playing it late. We never reviewed it on the site (Joe doesn't always get on with the RTS genre), but its blend of RTS and RPG elements made for a fun and original experience. It had its faults, but its new ideas, and the fact that it had clearly had so much love poured into it by its developer Neocore, made these easy to overlook.

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Games I Own: Dungeon Keeper, Theme Park, Theme Hospital

Posted on 26th Sep 2009 at 11:38 by Joe Martin with 16 comments

Joe Martin
I was never any good at Dungeon Keeper – and when I say ‘not any good’, I really do mean that I was seriously pants at it. Something to do with being only 12 when the game came out and not really being interested in strategy games – which kind of begs the question of why I played it at all.

There are two answers.

Firstly, it wasn’t my game. It was my brothers and, while I can’t remember if it was a present or something he actually bought, I do know it was his. In the days when the family shared just one PC and my brother and I shared every game, it was inevitable that I would play it. Likewise, it was inevitable then when he stopped playing PC games and I moved out that I would steal it from him, along with about ten other games. Sorry, Sam!

Secondly, making people think that they liked strategy games even though they didn’t really was one of the things that made Bullfrog such a successful company.

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Fractal Design Define R5 Review

Fractal Design Define R5 Review

Fractal Design has finally updated its popular but aging Define R4 - can...
Assassin's Creed: Unity Review

Assassin's Creed: Unity Review

Ubisoft's latest historical hitman game is less of a coup-de-grace and...

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