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Archive for the ‘pirates’ tag

Free Games I Like: Choice of Broadsides

Posted on 28th May 2010 at 11:02 by Joe Martin with 40 comments

Joe Martin
You can do a lot with the written word and I find it endlessly interesting that even the most beautiful and graphically demanding games are often judged on the quality of the script. GTA IV was praised for its serious story before anyone remarked on how big the world was, while Crysis is often slammed for the way the experience is wounded by awful dialogue.

With that in mind, please don’t be put off that my latest favourite freebie is a text-only adventure, because if you dismiss it out of hand then you’d be missing out on a great little title. A word can make a thousand pictures and all that.

Essentially a multiple choice adventure, Choice of Broadsides casts you as a young officer in the navy of Albion, a fictional country which is basically a stand-in for England. At the start of the game you’re but a junior shipmate, but through your actions you get the chance to woo eligible ladies, orchestrate naval battles, deal with mutinies and do all the other stuff that an 18th Century naval officer would do.

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I’m So Sick Of World War II

Posted on 21st Sep 2009 at 11:46 by Joe Martin with 54 comments

Joe Martin
I don’t mean any disrespect by this by the way, but as far as computer and videogames go I have to say, I’m so bloody tired of World War II games!

Don’t get me wrong, they can be great. I thought Call of Duty 2 was a fantastic game, for example and that bit where you’re crawling through that pipe above the heads of Nazi soldiers is cemented into my head as a favourite. But that was five years ago and it feels like we’ve had nothing but re-runs since then. Not just in the FPS genre either, but with RTS’ too.

And they all have similarly bland names as well; Call of Duty, Men of Valour, Company of Heroes, Brothers in Arms, Order of War, Medal of Honour and the blandest of all, Men of War. It really is like the publishers have two wheels of words that they spin, connecting the result with ‘of’.

The frustrating thing is that, judged on their own merits, the games are often quite good. It’s just the quantity of them that I object to, along with the fact that they all re-use the same bland moments of cinema. I’ve stormed Omaha and sought cover in Normandy hedgerows so many times that I can’t visit France for fear that I’d shoot nearby German tourists on sheer reflex. It’s that old disconnect between the enjoyable mechanics of the game and the repetitive visuals. I’m not tired of shooting people, I’m just tired of doing it then and there.

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