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Total Annihilation and the four hour adrenaline rush

Posted on 11th Feb 2013 at 07:20 by David Hing with 23 comments

David Hing
Starcraft 2 is probably my favourite game that I never play. I fell for the original thanks to a decent demo that captured the feel of the single player game and I loved the campaigns, despite being so unbelievably terrible at the game to never really grasp how to progress into even the later Terran missions, let alone the Zerg and Protoss campaigns.

When the long awaited sequel came out, I threw myself into the notorious multiplayer, which was something I had never had the option to do with the original thanks to my thoroughly rural internet connection that might very well have been carried on the back of cows and a friendship group that consisted of non-LAN compatible Amiga owners.

The multiplayer clicked and resonated with me, although the joke is that just because you understand something, it doesn't mean you can necessarily do anything about it.

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Intel Haswell-E; Intel Core i7-5960X Review, X99 Chipset and DDR4

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