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When should game servers be retired?

Posted on 20th Sep 2012 at 10:30 by David Hing with 34 comments

David Hing
Modern game production dictates that everything released must have multiplayer functionality, regardless of development budgets and how appropriate a multiplayer feature might be to a particular title. Although this trend is a headache for many a developer, it can also be a heartache for those who end up becoming particularly attached to a game's multiplayer option as sadly, these features have no guaranteed permanence.

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Intel claims Moore's Law is alive and well

Intel claims Moore's Law is alive and well

Intel holds Technology and Manufacturing day to prove one thing: Moore's...
Gigabyte AB350-Gaming 3 Review

Gigabyte AB350-Gaming 3 Review

We take a look at the first AMD B350 chipset motherboard to see if it's a...

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