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When should game servers be retired?

Posted on 20th Sep 2012 at 10:30 by David Hing with 34 comments

David Hing
Modern game production dictates that everything released must have multiplayer functionality, regardless of development budgets and how appropriate a multiplayer feature might be to a particular title. Although this trend is a headache for many a developer, it can also be a heartache for those who end up becoming particularly attached to a game's multiplayer option as sadly, these features have no guaranteed permanence.

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Assassin's Creed: Unity Review

Assassin's Creed: Unity Review

Ubisoft's latest historical hitman game is less of a coup-de-grace and...
Meet the new Caseking Selective Fire systems by der8auer

Meet the new Caseking Selective Fire systems by der8auer

Germany's no. 1 overclocker, der8auer, has designed three awesome systems...

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