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When should game servers be retired?

Posted on 20th Sep 2012 at 10:30 by David Hing with 34 comments

David Hing
Modern game production dictates that everything released must have multiplayer functionality, regardless of development budgets and how appropriate a multiplayer feature might be to a particular title. Although this trend is a headache for many a developer, it can also be a heartache for those who end up becoming particularly attached to a game's multiplayer option as sadly, these features have no guaranteed permanence.

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Five nights in The Forest: A virtual survival diary

Five nights in The Forest: A virtual survival diary

Rick explores Endnight Games' ambitious survival title.
Intel Haswell-E; Intel Core i7-5960X Review, X99 Chipset and DDR4

Intel Haswell-E; Intel Core i7-5960X Review, X99 Chipset and DDR4

We finally get our hands on Intel's Haswell-E. More cores, more cache but...

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