bit-gamer.net

Archive for the ‘interface’ tag

Developer Blog: Interface Design

Posted on 6th Aug 2010 at 10:24 by Mode 7 with 6 comments

Mode 7
I’m going to step out of my chronology of Frozen Synapse this week and talk briefly about what’s going on around here at the moment.

One of the major difficulties with the game is giving the player a vast amount of control over his units while still retaining a clear and clean interface: it’s something we’ve struggled with throughout development.

Our first real stab at tidying up the game came when we took it to the University of Reading for some focus testing. We had a batch of brilliant (and very patient) Computer Science students play the game for a few hours while we watched and talked to them about the problems they were having. It was encouraging that they all rated the game very highly, but there’s nothing like observing someone struggling to make a unit do something to bring home the fact that you need to make some changes!

Read more

CM Storm NovaTouch TKL Review

CM Storm NovaTouch TKL Review

If you're not keen on membrane or mechanical keyboards, the NovaTouch TKL...
Corsair Gaming H1500 Review

Corsair Gaming H1500 Review

Our second peripheral from the new brand Corsair Gaming is its Dolby 7.1...

Browse articles by company