A long-time member of the bit-tech
forums, KayinBlack, sent me a message the other day with a very special announcement in it that I thought I’d share with you. He’s released a game.
Well, kind of. The game is still in the midst of development and Kayin is hard at work on the later stages, but he’s finally got to a stage where he’s confident enough to release a playable, fully featured demo of his creation – a SNES-style JRPG called Fatal Optimisation
’s story is, as you’d expect of a Japanese RPG, a long and complicated one which isn’t easily summed up in a few lines in a blog post – all of which makes it a good thing that Kayin has been developing the story over on the game's official site
. He’s plotted it out in great detail, posting snippets and chapters on his blog in a way which will give you a glimpse into what’s still to come.