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Archive for the ‘gmod’ tag

My Garry's Mod Gallery

Posted on 28th May 2009 at 13:49 by Joe Martin with 10 comments

Joe Martin
I've not really got much to say this week as, between Bionic Commando and Order of War this has been a pretty boring week for me, truth be told. I've spent most of my time playing through Clive Barker's Undying again and realising it wasn't as good as I remembered and playing Garry's Mod 10.

Garry's Mod 10, or GMod, for those not in the know began life as a small mod for Half-Life 2 that allowed you to fiddle about with the game physics. Over time it evolved and grew, with new tools getting added in along the way until it ended up as it is now - a commercial product that's the video game equivalent of a Lego set.

Garry's Mod 10 is, to me, the ultimate sandbox game. You can do anything. You can create anything. You can manipulate ragdolls however you want - which isn't always a good thing. You can weld items together, add rockets, wheels, ropes, pulleys and balloons. You can literally make anything from sculptures to rocket-powered mecha robots.

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