bit-gamer.net

Archive for the ‘games i hate’ tag

I Hate Jade Empire

Posted on 23rd Jul 2010 at 10:54 by Joe Martin with 29 comments

Joe Martin
You might think the poor combat, terrible graphics and lack of stats were what made Jade Empire such a bad RPG, but you’d be wrong.

No, what really kills it is how terribly boring it is. It’s dreadful, really; duller than an inflatable knife - and it’s not just simply tedious either. Jade Empire’s banality can be divided into two separate levels of boredom.

Firstly, there’s the plot itself, which is so predictable it’d be enough to make anyone think they’d become clairvoyant. You play an orphan who has been raised by the teacher of an awesome Kung Fu school that sits unmolested in the rural outskirts of the standard Wuxia setting. Apparently you’ve never questioned about your parentage until the day that Master Li ominously lets you know you have an important destiny.

Oh, sorry, not ominously, obviously.

Read more

Games I Own: Doom 3

Posted on 15th Apr 2009 at 17:40 by Joe Martin with 6 comments

Joe Martin
In response to my last Games I Own blogpost someone asked me when I was going to start blogging about some of the really bad games I own. Well, now I am. I don’t like Doom 3.

Or, rather, I don’t like much of Doom 3. The first half an hour or so of the game is pretty good, despite being pretty much a straight rip-off of Half-Life, and there are some bits that really make you jump later on…but the rest of it? Bleh.

There’s three main reasons I don’t like Doom 3. The first is that it’s endlessly repetitive – dark hallways go on forever, punctuated only by utterly redundant outside sections and oh, another scared scientist. Worse, it doesn’t even seem like there’s any variation to the game; all I can remember of it is fighting endless bloody imps.

The second reason I don’t like it is that the game as a whole is massively contrived and manufactured. There isn’t a single part of Doom 3 that stands out as being an example of where game design and concept meet; this is a high-tech science base that’s supposed to be utterly self-reliant yet even the well-lit areas are dismal and dim. Everyone moans that there should be duct tape somewhere in the base, but I’m more concerned by the poor lighting conditions even before the demons appear. And a marine should have more important things to do then go fetch eggheads, right? And why doesn’t a single scientist decide to follow the man with a gun, or at least mug him for his weapons?

Read more

Fractal Design Node 804 Review

Fractal Design Node 804 Review

Fractal's dual chamber micro-ATX chassis features brushed aluminium and...
SK Hynix SH910A SSD 256GB Review

SK Hynix SH910A SSD 256GB Review

SK Hynix seeks to break into the consumer SSD market with its homemade...

Browse articles by company