bit-gamer.net

Archive for the ‘frozeen synapse’ tag

Developer Blog: Prototyping and Playtesting Frozen Synapse

Posted on 21st Jul 2010 at 11:50 by Mode 7 with 2 comments

Mode 7
In my previous post, I discussed how we came up with the initial idea for Frozen Synapse.

As lots of boring industry types will endlessly tell you, ideas are cheap. Actually, this is complete nonsense, but the point they're trying to make - that the hard work is in the execution - is correct. Even if you do have a strong idea, translating that into a viable game is extremely difficult.

During the development of Determinance, we struggled to get the core mechanics right, so every aspect of the design seemed in flux throughout development. This is a phenomenon that afflicts games of all sizes, and we were determined to overcome it this time around.

Read more

SilverStone Fortress FT05 Review

SilverStone Fortress FT05 Review

The Fortress series is back - another awesome aluminium case with...
Exploring PSU Design and Testing with Cooler Master

Exploring PSU Design and Testing with Cooler Master

Ever wondered how PSU manufacturers test and certify their PSUs? Cooler...

Browse articles by company