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Archive for the ‘feedback’ tag

Feedback on Custom PC's new games pages

Posted on 20th Aug 2009 at 08:29 by Joe Martin with 8 comments

Joe Martin
This blogpost was supposed to be about my adventures in Baldur’s Gate as a completionist wizard, but that plan was ruined by the fact that my copy of Throne of Bhaal has yet to arrive because of various mail-related issues and my refusal to start until I’ve got the entire collection. And also you might have noticed I'm in Cologne, Germany for the big GamesCom 2009 show.

So, instead I thought it would be a good chance to get some feedback on a little change I’ve introduced to the latest issue of Custom PC and which, if it goes down well, I’ll keep going. If you’ve got Issue 73 to hand (it's out in the shops today) then you can see what I’m talking about on pages 26 and 27 – the ‘Games Etc’ spread.

Basically, I’ve replaced the usual batch of four or five gaming news items with a hand-picked of really good free games from the last month which we think people will like. There’s some free flash adventure games there, some mods and some downloadable indie games – something for everyone and I’d like to do this every month instead of using that space for gaming news.

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Should We Change Our Game Reviews?

Posted on 25th Apr 2009 at 12:35 by Joe Martin with 54 comments

This is a blog post I’ve been thinking of writing for a long time, but I’ve chosen not to get around to it until now because it hasn’t really been very relevant.

There’s not been that many good PC games coming out lately that have required an in-depth look at graphics. Well, not from me anyway. A good thing about being part of Dennis Publishing is that delegation is nearly always an option.

The crux of this blog post rests on one question; how useful is the graphics coverage we give in PC game reviews at the moment?

If you don’t know what I’m talking about then, well I guess that gives me an answer right there. You see, before I joined bit-tech the site had a policy of doing very in-depth graphic analysis for each and every PC game review that came along and console games were mainly ignored. Tim, Richard and co. would even graphically analyse new patches for games and game reviews would focus heavily on graphics.

Should We Change Our Game Reviews?

As far as I’m aware that started to change when my predecessor Ryan joined bit-tech. Console games started to get a bit more attention and the graphics coverage of specific games became less quantitative and more comparative – like in this Darkstar One review.

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