bit-gamer.net

Archive for the ‘determinace’ tag

Developer Blog: Prototyping and Playtesting Frozen Synapse

Posted on 21st Jul 2010 at 11:50 by Mode 7 with 2 comments

Mode 7
In my previous post, I discussed how we came up with the initial idea for Frozen Synapse.

As lots of boring industry types will endlessly tell you, ideas are cheap. Actually, this is complete nonsense, but the point they're trying to make - that the hard work is in the execution - is correct. Even if you do have a strong idea, translating that into a viable game is extremely difficult.

During the development of Determinance, we struggled to get the core mechanics right, so every aspect of the design seemed in flux throughout development. This is a phenomenon that afflicts games of all sizes, and we were determined to overcome it this time around.

Read more

Custom PC Issue 117

Custom PC Issue 117

Our latest issue is stuffed full of solid state goodness, with 19 of the latest SSDs put to the test. What's more we've also investigated how much memory your PC needs, and analysed the differences between desktop and tablet GPUs.

Get 3 Issues for just £1
Hall of Fame

Hall of Fame

Which games do we think you need to play? Find out in our Hall of Fame.
Gaming 34 - The Folly of Microtransactions

Gaming 34 - The Folly of Microtransactions

This week Joe and Paul are joined by Craig Lager, Gaming Daily editor and...
bit-tech t-shirt

Buy Our Wares

Impress your friends with one of our excellent T-shirts, mugs or mouse mats, featuring designs from the bit-tech community.

Browse articles by company