Posted on 16th Aug 2010 at 13:13 by Joe Martin with 3 comments
Despite being a new series from an unknown developer, Siege is heavy on the nostalgia too. The basic starting point of a man returning home to his family to find the town overrun by goblins is immediately evocative of a hundred Fighting Fantasy and Choose Your Own Adventure books – a feeling that only increases as you journey through the later chapters. Picking a route through Myr Castle was especially reminiscent of classics like The Legend of Zagor, for example.
Unfortunately, while Siege of the Necromancer definitely gets these broader issues right, it's all too often spoiled by poor writing that speaks of authors desperate to put their fingerprints on what should have been unapologetically based in the tropes of the Fantasy genre. Small tweaks to spelling and jargon, such as changing Goblins to Goblyns, Ogres to Ogryns and Gold to Pestados, feel like differences for differences sake.