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Archive for the ‘boardgame’ tag

What We're Playing: Evo & Memoir '44

Posted on 6th Sep 2012 at 09:27 by Paul Goodhead with 3 comments

Paul Goodhead
While online multiplayer is great, sometimes there isn’t a substitute to simply having a few friends round, opening a case of beers and playing some board games. Here’s a look at a pair of games we’ve been playing recently, and our thoughts on whether they're worth a punt or not.

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Games I Own: Atmosfear The Video Board Game

Posted on 18th May 2009 at 10:29 by Joe Martin with 17 comments

Joe Martin
The usual joke computer game journalists make about board games is that it’s good to have a few around in case there’s a power cut and your handheld is out of battery, but other than that why bother? It’s a joke I’ve made before when the topic has come up, but the reality is that I love board games. It isn’t cool to say so, but board games are cool.

Board games were a huge part of my childhood. I come from a family of seven and my mum worked nights, which meant we often had to be quiet during the day; of course board games were a significant part of my childhood. My dad would even make up little alternate reality games where we’d run around in the woods, solve ancient riddles and search for ‘hidden’ things, with the final ‘treasure’ usually being a board game for us all.

I can still remember fighting my brother, who was wearing a huge papier machie helmet to make him look like a centaur, with a wooden broadsword over a ‘treasure chest’ containing The Legend of Zagor boardgame. That particular ARG went on throughout all the summer holidays…but now I’m getting off track.

The point is: one of my favourite board games growing up was Atmosfear: The Video Board Game. It was a horror-themed game for up to six people where players had to go round a graveyard collecting keys as fast as possible. The game came with an accompanying VHS video, so you played in front of a TV which had a clock counting down on it and you’d collect Time cards that told you to do certain things at certain times. You had one hour to get six keys and escape the cemetery or the Gatekeeper would claim your soul.

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