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Archive for the ‘bloodlines’ tag

Meet Heather Poe

Posted on 17th Apr 2011 at 10:38 by Joe Martin with 25 comments

Meet Heather Poe Someone I Want You To Meet

This is Heather Poe. She’s a young woman, living in Los Angeles and attending college there, though it isn’t her hometown. She’s kind, happy, eager to please and a little bit geeky. She’s also one of the best features of one of my favourite games, Troika’s Vampire The Masquerade: Bloodlines.

You find Heather in the hospital, where she’s been rushed into the emergency room for some strange neck wound. As a newly turned vampire yourself, you know that there’s more to this story than meets the eye, but your heightened senses also tell you that she’ll survive her undead encounter if she just gets some fresh haemoglobin. Unfortunately, there isn’t a doctor to hand and the hospital is criminally understaffed.

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What Makes A Mature Game?

Posted on 8th Feb 2010 at 13:57 by Joe Martin with 16 comments

Joe Martin
When I first joined bit-tech a few years ago I was fairly new to the journalism game and naïve in my responses to many things. Since then I’ve learned a lot more about the industry and one of the things I’ve been watching lately is the way that developers rush to label their games as ‘adult’ or ‘mature’ experiences.

We really delved into the story with Game X,” you might hear a developer say. “We really wanted to explore the fiction and make it as mature as possible.

It sounds good in theory and maybe I’m just being jaded and grumpy, but every time I hear someone label their title as having “a really mature story” or somesuch then alarm bells in my head start to ring. All too often the phrase is just a mask and the reality is that the game is, rather than being actually mature, tangibly immature.

When PRs and developers label a game as ‘mature’ what they really mean more often than not is that they’ve added swearing, boobs and gore beyond what the story and gameplay strictly require. Usually it’s part of an effort to appeal to a pubescent, sweaty-palmed audience too and the game is appealing more to adolescent lust rather than the wisdom that goes with maturity.

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