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Archive for the ‘blizzard’ tag

You will never be "good" at StarCraft 2

Posted on 29th Jul 2010 at 17:24 by Harry Butler with 85 comments

Harry Butler
As we discussed in our StarCraft 2 review, and as you've confirmed in the comments, StarCraft 2's multiplayer is hard. Damned hard in fact. The difference in what's required from single player, which can be played at a fairly relaxed pace, to the multiplayer's hugely time sensitive unit spam fest proves a big challenge.

At the highest level though, StarCraft 2 is bound to become something almost unrecognisable from the game we've been fawning over this week. While high level FPS gamers differentiate themselves with reflexes and accuracy, top level StarCraft is often decided by APM - Actions Per Minute, and the best players are able to top 300.

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I played Diablo 2 and I hated it

Posted on 5th May 2009 at 10:14 by Joe Martin with 32 comments

Joe Martin
So, I played Diablo 2, just as you asked me to. True to my word I got bit-tech developer Jamie to lend me his copy and I gave it a good ol’ go - by which I mean I played it until I didn't want to play it any more, then tried to persevere for another hour before giving up.

I was utterly underwhelmed by Diablo 2. It appealed to me even less than the very similar Titan Quest – and that’s saying something, considering how I enjoyed that game about as much as I’d enjoy passing a cupful of kidney stones all at once. I hated Diablo 2 because there seemed to be absolutely no need for me to be there. I actually felt that the game would play itself better if I just wasn’t there, as the entire role of the player is to click-click-click-click their character along a pseudo-random, utterly linear path that offers no real chance for exploration or involvement.

Playing Diablo 2 I was left with the impression that it didn’t matter what I did in the game, as fundamentally everything I did only ever had one logical outcome, so I may as well not do anything. I was stifled by the utter lack of room for player expression. You could level the same complaint against almost any FPS where players are funnelled through linear levels too, but at least those games are usually fast paced and full of explosions and a sense of interaction and puzzle solving. Diablo 2 didn’t feel that way to me.

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Mionix Naos 8200 Review

Mionix Naos 8200 Review

We get our grubby mitts all over Mionix's flagship mouse, featuring an...
MSI Z97S SLI Plus Review

MSI Z97S SLI Plus Review

We put MSI's £100 Z97 motherboard through its paces

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