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Archive for Harry Butler

DOTA 2: Back in the saddle

Posted on 16th Oct 2012 at 08:10 by Harry Butler with 38 comments

Harry Butler
Valve’s endlessly-in-beta-might be-released-soon-pro-gamer-trap DOTA 2 is game that’s intrigued me, along with its whole genre, since its announcement. I played the game a lot back when it was a Warcraft 3 mod, but hadn't picked up a creep wave in anger for years. Today I finally had a bash at DOTA 2 and amazingly found a game that was just as engaging as it ever was. Even if I didn't really know what I was doing.

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Obsessive Compulsive Time Trial Disorder

Posted on 12th Oct 2012 at 09:23 by Harry Butler with 37 comments

Harry Butler
Recently I’ve re-acquired one of my most irksome gaming traits, an affliction which only strikes in racing games where you’re primarily racing against the clock. I’ve dubbed it Obsessive Compulsive Time Trial Disorder. In short it’s the inability to let even the slightest of errors go when playing a racing game. Missed the apex on turn 3? Restart. Clipped a curb and spun out? Restart. Braked too early for that hairpin and lost a position? Restart. It’s an incredibly time consuming and not a little bit masochistic way to play, and one I feel I’m cheating myself with.

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Why We Need Origin

Posted on 6th Oct 2011 at 11:42 by Harry Butler with 131 comments

Harry Butler
Since its announcement and subsequent inclusion as a pre-requisite to play Battlefield 3, EA’s re-branded online store, Origin, has been causing plenty of discussion. Opponents argue that Steam already serves as an online digital distribution service, as well as a match-making system, day-one DRM system and game browser; with Steam already providing these services, why must EA force Origin on us?

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Tags bf3, ea, origin, steam

You will never be "good" at StarCraft 2

Posted on 29th Jul 2010 at 17:24 by Harry Butler with 85 comments

Harry Butler
As we discussed in our StarCraft 2 review, and as you've confirmed in the comments, StarCraft 2's multiplayer is hard. Damned hard in fact. The difference in what's required from single player, which can be played at a fairly relaxed pace, to the multiplayer's hugely time sensitive unit spam fest proves a big challenge.

At the highest level though, StarCraft 2 is bound to become something almost unrecognisable from the game we've been fawning over this week. While high level FPS gamers differentiate themselves with reflexes and accuracy, top level StarCraft is often decided by APM - Actions Per Minute, and the best players are able to top 300.

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Splinter Cell Conviction PC is a sell out

Posted on 16th Jun 2010 at 16:38 by Harry Butler with 43 comments

Harry Butler
When Joe reviewed Splinter Cell: Conviction on the Xbox 360 he thought it a highly entertaining spy stealth ‘em up that was, like main protagonist Sam Fisher’s victims, stunningly executed. On PC the game has also received plenty of similar acclaim but after playing it through myself, I can’t help but disagree.

For me, Conviction is Splinter Cell dumbed down to an infuriating degree with much of the stealth and careful approach of its predecessors chucked in the bin for a bodycount that even Jack Bauer would be impressed with. In short, I think it’s sold out everything that made the franchise special. Here’s why - with spoilers.

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CM Storm Resonar Review

CM Storm Resonar Review

We check our CM Storm's in-ear earphones which sport an adjustable bass
The Evil Within Review

The Evil Within Review

Brilliant at times, The Evil Within is hindered by confused overarching...

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